Explosion effect and other impact effects disappear in 1.14
After playing Doom in the new stable version 1.14 (with my favorite resource pack - jdrp101+11a+fixes.pk3) for a while, I noticed that the explosion animations didn't show anymore. Rockets look like they go through walls and barrels just disappear from one frame to the next.
After looking further into the issue I found out you can 'stress' the engine by shooting a lot of rockets into walls, and then suddenly it just stops showing the explosion animation and other impact animations (like shotgun shots ricocheting from the wall etc.). The issue always goes away when I start a new level. Although for some levels - like TNT lvl 02 - the problem is there right from the start.
I have uploaded a video where the issue starts occuring around 0.30 here:
http://tinypic.com/r/2s9f9r5/8
Also my doomsday.out (from playing Doom1 lvl e1m1 for a while till the problem appears like in the video) is attached here.
I don't know if this is a problem with the resource-pack (jdrp101+11a+fixes.pk3), the engine itself or related to my system resources. But I do know it never happened in older versions (I upgraded from 1.12). As you can see in the DOOMSDAY.OUT, the engine gives a lot of warnings when loading the resource pack but it also did that in older versions of Doomsday.
Is anyone else seeing this issue? Any help will be much appriciated.
After looking further into the issue I found out you can 'stress' the engine by shooting a lot of rockets into walls, and then suddenly it just stops showing the explosion animation and other impact animations (like shotgun shots ricocheting from the wall etc.). The issue always goes away when I start a new level. Although for some levels - like TNT lvl 02 - the problem is there right from the start.
I have uploaded a video where the issue starts occuring around 0.30 here:
http://tinypic.com/r/2s9f9r5/8
Also my doomsday.out (from playing Doom1 lvl e1m1 for a while till the problem appears like in the video) is attached here.
Application path: /usr/bin/doomsday
Created a new 32,0 MB memory volume.
Config::read: modules/Config matches version [ 2, 0, 0, 1201 ]
Executable: Doomsday Engine 1.14.0 (Stable 64-bit #1201) Apr 16 2014 12:47:03
RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/
shaders.dei" [path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"]
from archive in read-only "(basedir)/data/doomsday.pk3"
Joystick_Init: No joysticks found
OpenGL 3.3 supported
Sys_GLInitialize: OpenGL information:
Version: 4.2.0 NVIDIA 295.40
Renderer: GeForce GTX 560/PCIe/SSE2
Vendor: NVIDIA Corporation
Capabilities:
Compressed texture formats: 3
Available texture units: 4
Maximum texture anisotropy: 16
Maximum texture size: 16384
Line width granularity: 0.125
Line width range: 0.5...10
^ : OpenGL Extensions:
^ : ARB extensions:
base_instance, blend_func_extended, color_buffer_float, compatibility,
compressed_texture_pixel_storage, conservative_depth, copy_buffer,
depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend,
draw_indirect, draw_elements_base_vertex, draw_instanced, ES2_compatibility,
explicit_attrib_location, fragment_coord_conventions, fragment_program,
fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB,
geometry_shader4, get_program_binary, gpu_shader5, gpu_shader_fp64,
half_float_pixel, half_float_vertex, imaging, instanced_arrays,
internalformat_query, map_buffer_alignment, map_buffer_range, multisample,
multitexture, occlusion_query, occlusion_query2, pixel_buffer_object,
point_parameters, point_sprite, provoking_vertex, robustness, sample_shading,
sampler_objects, seamless_cube_map, separate_shader_objects,
shader_atomic_counters, shader_bit_encoding, shader_image_load_store,
shader_objects, shader_precision, shader_subroutine, shading_language_100,
shading_language_420pack, shading_language_include, shading_language_packing,
shadow, sync, tessellation_shader, texture_border_clamp, texture_buffer_object,
texture_buffer_object_rgb32, texture_compression, texture_compression_bptc,
texture_compression_rgtc, texture_cube_map, texture_cube_map_array,
texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_gather, texture_mirrored_repeat, texture_multisample,
texture_non_power_of_two, texture_query_lod, texture_rectangle, texture_rg,
texture_rgb10_a2ui, texture_storage, texture_swizzle, timer_query,
transform_feedback2, transform_feedback3, transform_feedback_instanced,
transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object,
vertex_attrib_64bit, vertex_buffer_object, vertex_program, vertex_shader,
vertex_type_2_10_10_10_rev, viewport_array, window_pos
^ : ATI extensions:
draw_buffers, texture_float, texture_mirror_once
^ : EXT extensions:
texture_env_add, abgr, bgra, bindable_uniform, blend_color,
blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
compiled_vertex_array, Cg_shader, depth_bounds_test, direct_state_access,
draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
framebuffer_multisample, framebuffer_object, framebuffer_sRGB, geometry_shader4,
gpu_program_parameters, gpu_shader4, multi_draw_arrays, packed_depth_stencil,
packed_float, packed_pixels, pixel_buffer_object, point_parameters,
provoking_vertex, rescale_normal, secondary_color, separate_shader_objects,
separate_specular_color, shader_image_load_store, shadow_funcs, stencil_two_side,
stencil_wrap, texture3D, texture_array, texture_buffer_object,
texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc,
texture_compression_s3tc, texture_cube_map, texture_edge_clamp,
texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
texture_format_BGRA8888, texture_integer, texture_lod, texture_lod_bias,
texture_mirror_clamp, texture_object, texture_shared_exponent, texture_sRGB,
texture_sRGB_decode, texture_storage, texture_swizzle,
texture_type_2_10_10_10_REV, timer_query, transform_feedback2, vertex_array,
vertex_array_bgra, vertex_attrib_64bit, x11_sync_object, import_sync_object
^ : EXTX extensions:
framebuffer_mixed_formats
^ : IBM extensions:
rasterpos_clip, texture_mirrored_repeat
^ : KTX extensions:
buffer_region
^ : NV extensions:
alpha_test, blend_minmax, blend_square, complex_primitives, conditional_render,
copy_depth_to_color, copy_image, depth_buffer_float, depth_clamp,
explicit_multisample, fbo_color_attachments, fence, float_buffer, fog_distance,
fragdepth, fragment_program, fragment_program_option, fragment_program2,
framebuffer_multisample_coverage, geometry_shader4, gpu_program4, gpu_program4_1,
gpu_program5, gpu_program_fp64, gpu_shader5, half_float, light_max_exponent,
multisample_coverage, multisample_filter_hint, occlusion_query,
packed_depth_stencil, parameter_buffer_object, parameter_buffer_object2,
path_rendering, pixel_data_range, point_sprite, primitive_restart,
register_combiners, register_combiners2, shader_atomic_counters,
shader_buffer_load, texgen_reflection, texture_barrier, texture_compression_vtc,
texture_env_combine4, texture_expand_normal, texture_lod_clamp,
texture_multisample, texture_rectangle, texture_shader, texture_shader2,
texture_shader3, transform_feedback, transform_feedback2, vdpau_interop,
vertex_array_range, vertex_array_range2, vertex_attrib_integer_64bit,
vertex_buffer_unified_memory, vertex_program, vertex_program1_1, vertex_program2,
vertex_program2_option, vertex_program3
^ : NVX extensions:
conditional_render, gpu_memory_info
^ : OES extensions:
depth24, depth32, depth_texture, element_index_uint, fbo_render_mipmap,
get_program_binary, mapbuffer, packed_depth_stencil, rgb8_rgba8,
standard_derivatives, texture_3D, texture_float, texture_float_linear,
texture_half_float, texture_half_float_linear, texture_npot, vertex_array_object,
vertex_half_float
^ : S3 extensions:
s3tc
^ : SGIS extensions:
generate_mipmap, texture_lod
^ : SGIX extensions:
depth_texture, shadow
^ : SUN extensions:
slice_accum
^ : Extensions (GLX):
^ : GLX extensions:
EXT_visual_info, EXT_visual_rating, SGIX_fbconfig, SGIX_pbuffer, SGI_video_sync,
SGI_swap_control, EXT_swap_control, EXT_texture_from_pixmap, ARB_create_context,
ARB_create_context_profile, EXT_create_context_es2_profile,
ARB_create_context_robustness, ARB_multisample, NV_float_buffer,
ARB_fbconfig_float, EXT_framebuffer_sRGB, ARB_get_proc_address
loadAudioDriver: Loading of "fmod" failed
Failed initializing audio driver "FMOD"
Audio configuration:
Music: SDLMixer::Music
SFX: SDLMixer
Initialized 16 sound effect channels
User-supplied IWAD path: "/home/sune/.doomsday/addons/"
Locating "HACX - Twitch 'n Kill"...
! hacx.wad: missing
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Not playable (incomplete resources)
Locating "Chex(R) Quest"...
! chex.wad: missing
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Not playable (incomplete resources)
Locating "Final DOOM: TNT: Evilution"...
- tnt.wad: "~/.doomsday/addons/TNT.WAD"
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Playable
Locating "Final DOOM: The Plutonia Experiment"...
- plutonia.wad: "~/.doomsday/addons/PLUTONIA.WAD"
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Playable
Locating "DOOM 2: Hell on Earth"...
- doom2.wad or doom2f.wad: "~/.doomsday/addons/DOOM2.WAD"
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Playable
Locating "Ultimate DOOM"...
- doom.wad or doomu.wad: "~/.doomsday/addons/DOOMU.WAD"
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Playable
Locating "DOOM Registered"...
- doom.wad: "~/.doomsday/addons/DOOM.WAD"
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Playable
Locating "DOOM Shareware"...
! doom1.wad: missing
- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
⇒ Not playable (incomplete resources)
Locating "Doom 64"...
! doom64.wad: missing
- libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3"
⇒ Not playable (incomplete resources)
Locating "Heretic: Shadow of the Serpent Riders"...
! heretic.wad: missing
- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
⇒ Not playable (incomplete resources)
Locating "Heretic Registered"...
- heretic.wad: "~/.doomsday/addons/heretic.wad"
- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
⇒ Playable
Locating "Heretic Shareware"...
! heretic1.wad: missing
- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
⇒ Not playable (incomplete resources)
Locating "Hexen: Deathkings of the Dark Citadel"...
- hexen.wad: "~/.doomsday/addons/HEXEN.WAD"
! hexdd.wad: missing
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
⇒ Not playable (incomplete resources)
Locating "Hexen"...
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
- hexen.wad: "~/.doomsday/addons/HEXEN.WAD"
⇒ Playable
Locating "Hexen v1.0"...
! hexen.wad: missing
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
⇒ Not playable (incomplete resources)
Locating "Hexen 4-map Demo"...
! hexen.wad or machexendemo.wad or hexendemo.wad: missing
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
⇒ Not playable (incomplete resources)
Locating "Hexen 4-map Beta Demo"...
! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing
- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
⇒ Not playable (incomplete resources)
Selecting game 'doom1'...
Path "auto" now mapped to "data/jdoom/auto"
Path "auto" now mapped to "defs/jdoom/auto"
Loading game resources...
IWAD identification: 0xb8d146
ResourceSystem > loadCompositeTextureDefs:
Loaded all 125 texture definitions from "~/.doomsday/addons/DOOM.WAD:(basedir)/
TEXTURE1.lmp"
^ : Loaded all 161 texture definitions from "~/.doomsday/addons/DOOM.WAD:(basedir)/
TEXTURE2.lmp"
Parsing primary config "configs/doom/game.cfg"...
Failed to load "/usr/share/doomsday/data/jdoom/textures/Particle00.tga"
Failed to load "/usr/share/doomsday/data/jdoom/textures/Particle23.tga"
Loaded textures for particle IDs: 1-22, 24-31
Def_Read: Parsing definition files...
^ > Def_ReadProcessDED: "(basedir)/defs/jDoom/Auto/jDRP-StartAnim.ded" not found!
^ : "(basedir)/defs/jDoom/Auto/jDRP-FontPack.ded" not found!
^ : "(basedir)/defs/jDoom/Auto/M-Spectre.ded" not found!
^ : "(basedir)/defs/jDoom/Auto/D-Candleabra.ded" not found!
Def_Read > ResourceSystem::newFontFromDef > CompositeBitmapFont::fromDef > ResourceSystem:
:declarePatch:
Failed to locate lump for "Patches:WIMINUS"
^ : Failed to locate lump for "Patches:STTMINUS"
Def_Read: Definitions:
^ : 28 animation groups
6 composite fonts
14 finales
214 lights
29 map infos
11 materials
2247 models
172 particle generators
4 skies
33 songs
110 sound effects
138 sprite names
1415 states
130 surface decorations
368 text strings
8 texture environments
140 things
ResourceSystem > setupModel: Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "Models:caco_e.dmd"
^ : Failed to locate "empty.png" (#1) for model "(basedir)/Data/jDoom/Models/Projectiles/
Cacoshot/CacoShotSphere.dmd"
^ : Failed to locate "bfgm3.pcx" (#3) for model "(basedir)/Data/jDoom/Models/Projectiles/
Cacoshot/CacoShot.dmd"
^ : Failed to locate "bfgm3.pcx" (#3) for model "(basedir)/Data/jDoom/Models/Projectiles/
BFGshot/BFGShot.md2"
^ : Failed to locate "megahighlight_1.pcx" (#1) for model "(basedir)/Data/jDoom/Models/
Items/P-MegaSphere/MegaHighlight.dmd"
^ : Failed to locate "megahighlight_2.pcx" (#2) for model "(basedir)/Data/jDoom/Models/
Items/P-MegaSphere/MegaHighlight.dmd"
^ : Failed to locate "megahighlight_3.pcx" (#3) for model "(basedir)/Data/jDoom/Models/
Items/P-MegaSphere/MegaHighlight.dmd"
^ : Failed to locate skin "Gold.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate skin "Gold.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate skin "Ruby.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate skin "Ruby.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate skin "Amethyst.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate skin "Amethyst.png" for model "(basedir)/Data/jDoom/Models/Items/
K-KeyCard/KeyCard.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "SpecShine.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Cacodemon/caco_body.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Monsters/
Arachnotron/Spider_platform.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-SpiritualArmor/SpiritualArmor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Top.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-HealthPotion/HealthPotion_Bottom.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-Armor/Armor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
H-Armor/Armor.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Items/
E-ComputerMap/ComputerMap.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar_Center.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar_Center.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar_Center.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar_Center.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar_Center.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
G-StonePillar/StonePillar.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp_Base.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp_Base.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp_Base.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
L-BigLamp/BigLamp_Base.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
T-Barrel/Barrel.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
T-Barrel/Barrel.dmd"
^ : Failed to locate skin "Metal3.png" for model "(basedir)/Data/jDoom/Models/Decor/
T-Barrel/Barrel.dmd"
^ : Failed to locate skin "OiledMetal.png" for model "(basedir)/Data/jDoom/Models/Items/
A-Cell/Cell.md2"
^ : Failed to locate skin "OiledMetal.png" for model "(basedir)/Data/jDoom/Models/Items/
A-AmmoBox/AmmoBox.dmd"
ResourceSystem: Model init completed in 1.02 seconds
Available maps:
E1M1-E1M9 /home/sune/.doomsday/addons/DOOM.WAD
E2M1-E2M9 /home/sune/.doomsday/addons/DOOM.WAD
E3M1-E3M9 /home/sune/.doomsday/addons/DOOM.WAD
Failed to load "/usr/share/doomsday/data/jdoom/textures/Particle00.tga"
Failed to load "/usr/share/doomsday/data/jdoom/textures/Particle23.tga"
Loaded textures for particle IDs: 1-22, 24-31
DOOM Registered
S_StartMusic: Starting music 'intro'
MasterWorker: Received 0 servers from master
Game begins...
Starting music 'e1m1'
Loading map "E1M1"...
Current map elements:
475 Lines
85 Sectors
518 Vertexes
Forced pause for 28 tics
Map: E1M1 - Hangar
Author: id Software
Ammo (no keys) added
Game ended
Unloaded game
Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Restoring original display mode due to shutdown
I don't know if this is a problem with the resource-pack (jdrp101+11a+fixes.pk3), the engine itself or related to my system resources. But I do know it never happened in older versions (I upgraded from 1.12). As you can see in the DOOMSDAY.OUT, the engine gives a lot of warnings when loading the resource pack but it also did that in older versions of Doomsday.
Is anyone else seeing this issue? Any help will be much appriciated.
Comments
http://dengine.net/build1208
Though according to the roadmap, 1.14.1 is currently due to be released early next week.
Please do report any bug you encounter, irrespective of how trivial or minor it might seem to you. If you report it then it stands a far better chance of actually being fixed (we may not have even noticed it).