Segmentation violation upon game start
Greetings.
I recently upgraded to the latest version of the Doomsday Engine (1.13.2).
I tried to start the game (Final Doom, TNT Experiment) to pick up where I left off (MAP18: Mill).
Unfortunately, the game would crash almost immediately--after the environs and the status bar would be displayed (but before the status bar shows any information). The weapon doesn't get a chance to apppear. (This is my best attempt to illustrate what I see, as the game crashes quickly.)
My doomsday.out reads as follows:
I am running Windows 7, and the jDoom Resource Pack is also in use for the game.
Thanks for your hard work, and thanks in advance for your assistance.
I recently upgraded to the latest version of the Doomsday Engine (1.13.2).
I tried to start the game (Final Doom, TNT Experiment) to pick up where I left off (MAP18: Mill).
Unfortunately, the game would crash almost immediately--after the environs and the status bar would be displayed (but before the status bar shows any information). The weapon doesn't get a chance to apppear. (This is my best attempt to illustrate what I see, as the game crashes quickly.)
My doomsday.out reads as follows:
Application path: C:\Users\Giga\Programs\Doomsday\Bin\Doomsday.exe
Enabled log entry level: MESSAGE
Created a new 32.0 MB memory volume.
Config::read: modules/Config matches version [ 2, 0, 0, 1109 ]
Executable: Doomsday Engine 1.13.2 (Stable 32-bit #1109) Jan 14 2014 08:52:47.
Command line (242 strings):
0: ..\Bin\Doomsday.exe
1: -basedir
2: C:\Users\Giga\Programs\Doomsday/
3: -file
4: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\Required\
jdrp-genericmodels.1.01.pk3
5: -file
6: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\Required\
jdrp-lightmaps.1.01.pk3
7: -file
8: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\Required\
jdrp-miscfx.1.01.pk3
9: -file
10: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\Required\
jdrp-particles.1.01.pk3
11: -file
12: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\Required\
jdrp-shinemaps.1.01.pk3
13: -file
14: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-cell.1.01.pk3
15: -file
16: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hanginglegs.1.01.pk3
17: -file
18: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-revrocket.1.01.pk3
19: -file
20: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-tree.1.01.pk3
21: -file
22: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-rocketbox.1.01.pk3
23: -file
24: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-painelemental.1.01.pk3
25: -file
26: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-sssoldier.1.01.pk3
27: -file
28: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-impfireball.1.01.pk3
29: -file
30: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-spectre.1.01.pk3
31: -file
32: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-celllarge.1.01.pk3
33: -file
34: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-headsonstick.1.01.pk3
35: -file
36: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-spidermastermind.1.01.pk3
37: -file
38: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-impaledtwitcher.1.01.pk3
39: -file
40: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-firestick.1.01.pk3
41: -file
42: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-radiationsuit.1.01.pk3
43: -file
44: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-colongibs.1.01.pk3
45: -file
46: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-brainstem.1.01.pk3
47: -file
48: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-formersergeant.1.01.pk3
49: -file
50: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-shells.1.01.pk3
51: -file
52: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangnobrain.1.01.pk3
53: -file
54: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-arachnoshot.1.01.pk3
55: -file
56: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-computermap.1.01.pk3
57: -file
58: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hud-bfg.1.01.pk3
59: -file
60: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-chaingun.1.01.pk3
61: -file
62: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hangtnobrain.1.01.pk3
63: -file
64: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-shellbox.1.01.pk3
65: -file
66: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-candle.1.01.pk3
67: -file
68: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hellknight.1.01.pk3
69: -file
70: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-bloodpools.1.01.pk3
71: -file
72: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangingleg.1.01.pk3
73: -file
74: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-talltorch.1.01.pk3
75: -file
76: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-baronofhell.1.01.pk3
77: -file
78: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-rocketlauncher.1.01.pk3
79: -file
80: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-mediumlamp.1.01.pk3
81: -file
82: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-stalagtite.1.01.pk3
83: -file
84: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-formerhuman.1.01.pk3
85: -file
86: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-bigtree.1.01.pk3
87: -file
88: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangtlookup.1.01.pk3
89: -file
90: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-skullkeys.1.01.pk3
91: -file
92: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-procket.1.01.pk3
93: -file
94: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-firecan.1.01.pk3
95: -file
96: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-biglamp.1.01.pk3
97: -file
98: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-medikit.1.01.pk3
99: -file
100: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangnoleg.1.01.pk3
101: -file
102: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangtskull.1.01.pk3
103: -file
104: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-barrel.1.01.pk3
105: -file
106: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-w-supershotgun.1.01.pk3
107: -file
108: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hud-fists.1.01.pk3
109: -file
110: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-w-shotgun.1.01.pk3
111: -file
112: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-bigstonepillar.1.01.pk3
113: -file
114: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-cyberdemon.1.01.pk3
115: -file
116: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-imp.1.01.pk3
117: -file
118: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-w-chaingun.1.01.pk3
119: -file
120: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-cacofireball.1.01.pk3
121: -file
122: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangnoguts.1.01.pk3
123: -file
124: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-cacodemon.1.01.pk3
125: -file
126: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-healthpotion.1.01.pk3
127: -file
128: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-arachnotron.1.01.pk3
129: -file
130: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-smalllamp.1.01.pk3
131: -file
132: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-berzerkpack.1.01.pk3
133: -file
134: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-w-bfg.1.01.pk3
135: -file
136: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-candelabra.1.01.pk3
137: -file
138: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangbyfeet.1.01.pk3
139: -file
140: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-skullpillar.1.01.pk3
141: -file
142: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-keycards.1.01.pk3
143: -file
144: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-w-chainsaw.1.01.pk3
145: -file
146: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-invulnerability.1.01.pk3
147: -file
148: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-mancfireball.1.01.pk3
149: -file
150: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-armor.1.01.pk3
151: -file
152: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-soulsphere.1.01.pk3
153: -file
154: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-stonepillar.1.01.pk3
155: -file
156: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-lostsoul.1.01.pk3
157: -file
158: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-bosscube.1.01.pk3
159: -file
160: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-shotgun.1.01.pk3
161: -file
162: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-keen.1.01.pk3
163: -file
164: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-demon.1.01.pk3
165: -file
166: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-headcandles.1.01.pk3
167: -file
168: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-w-rocketlauncher.1.01.pk3
169: -file
170: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-ammobox.1.01.pk3
171: -file
172: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-supershotgun.1.01.pk3
173: -file
174: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-plasmashot.1.01.pk3
175: -file
176: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-rocket.1.01.pk3
177: -file
178: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-chainsaw.1.01.pk3
179: -file
180: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-lightgoggles.1.01.pk3
181: -file
182: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-spinalcolumn.1.01.pk3
183: -file
184: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-headonastick.1.01.pk3
185: -file
186: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-megasphere.1.01.pk3
187: -file
188: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-w-plasmarifle.1.01.pk3
189: -file
190: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-floatingskulls.1.01.pk3
191: -file
192: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hangtorso.1.01.pk3
193: -file
194: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-evileye.1.01.pk3
195: -file
196: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-revenant.1.01.pk3
197: -file
198: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-hud-pistol.1.01.pk3
199: -file
200: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-archvile.1.01.pk3
201: -file
202: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-spiritualarmor.1.01.pk3
203: -file
204: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-player.1.01.pk3
205: -file
206: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-stalag.1.01.pk3
207: -file
208: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-bfgshot.1.01.pk3
209: -file
210: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-techpillar.1.01.pk3
211: -file
212: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-stimpack.1.01.pk3
213: -file
214: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-heartpillar.1.01.pk3
215: -file
216: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-baronfireball.1.01.pk3
217: -file
218: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hangtlookdn.1.01.pk3
219: -file
220: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-mancubus.1.01.pk3
221: -file
222: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-formercommando.1.01.pk3
223: -file
224: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-hud-plasmarifle.1.01.pk3
225: -file
226: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-backpack.1.01.pk3
227: -file
228: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\jdrp-ammoclip.1.01.pk3
229: -file
230: C:\Users\Giga\Documents\Doomsday Frontend\addons\jdrp.box\
jdrp-invisibility.1.01.pk3
231: -nomusic
232: -sfxchan
233: 16
234: -fullscreen
235: -notexcomp
236: -game
237: doom2-tnt
238: -iwad
239: C:\Users\Giga\Programs\Doomsday\data\jdoom\TNT.WAD
240: -userdir
241: C:\Users\Giga\Documents\Doomsday Frontend\runtime/
RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/
shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"
(out of archive in read-only native file "(basedir)\data\doomsday.pk3")
Initializing plugins...
(id:1) dehread
(id:2) doom
(id:3) heretic
(id:4) hexen
(id:5) wadmapconverter
Starting GuiApp event loop...
OpenGL 2.1 supported
Canvas: Gained focus.
OpenGL information:
Version: 2.1.2
Renderer: GeForce 7800 GT/PCIe/SSE2/3DNOW!
Vendor: NVIDIA Corporation
Capabilities:
Compressed texture formats: 13
Available texture units: 4
Maximum texture anisotropy: 16
Maximum texture size: 4096
Line width granularity: 0.125
Line width range: 0.5...10
OpenGL Extensions:
ARB extensions:
color_buffer_float, compressed_texture_pixel_storage, conservative_depth,
copy_buffer, depth_clamp, depth_texture, draw_buffers, ES2_compatibility,
explicit_attrib_location, fragment_program, fragment_program_shadow,
fragment_shader, framebuffer_object, get_program_binary, half_float_pixel,
half_float_vertex, imaging, internalformat_query, map_buffer_alignment,
map_buffer_range, multisample, multitexture, occlusion_query, occlusion_query2,
pixel_buffer_object, point_parameters, point_sprite, provoking_vertex,
robustness, sampler_objects, separate_shader_objects, shader_objects,
shading_language_100, shading_language_420pack, shading_language_include, shadow,
sync, texture_border_clamp, texture_compression, texture_cube_map,
texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_mirrored_repeat, texture_non_power_of_two,
texture_rectangle, texture_rg, texture_storage, texture_swizzle, timer_query,
transpose_matrix, vertex_array_bgra, vertex_array_object, vertex_buffer_object,
vertex_program, vertex_shader, window_pos
ATI extensions:
draw_buffers, texture_float, texture_mirror_once
EXT extensions:
texture_env_add, abgr, bgra, blend_color, blend_equation_separate,
blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array,
Cg_shader, depth_bounds_test, direct_state_access, draw_range_elements,
fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_object,
gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_pixels,
pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
secondary_color, separate_shader_objects, separate_specular_color, shadow_funcs,
stencil_two_side, stencil_wrap, texture3D, texture_compression_dxt1,
texture_compression_s3tc, texture_cube_map, texture_edge_clamp,
texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
texture_format_BGRA8888, texture_lod, texture_lod_bias, texture_mirror_clamp,
texture_object, texture_sRGB, texture_sRGB_decode, texture_storage,
texture_swizzle, timer_query, vertex_array, vertex_array_bgra, import_sync_object
IBM extensions:
rasterpos_clip, texture_mirrored_repeat
KTX extensions:
buffer_region
NV extensions:
alpha_test, blend_minmax, blend_square, complex_primitives, copy_depth_to_color,
depth_clamp, ES1_1_compatibility, fbo_color_attachments, fence, float_buffer,
fog_distance, fragdepth, fragment_program, fragment_program_option,
fragment_program2, framebuffer_multisample_coverage, half_float,
light_max_exponent, multisample_filter_hint, occlusion_query,
packed_depth_stencil, pixel_data_range, point_sprite, primitive_restart,
register_combiners, register_combiners2, texgen_reflection, texture_barrier,
texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_lod_clamp, texture_rectangle, texture_shader, texture_shader2,
texture_shader3, vertex_array_range, vertex_array_range2, vertex_program,
vertex_program1_1, vertex_program2, vertex_program2_option, vertex_program3
NVX extensions:
conditional_render
OES extensions:
compressed_paletted_texture, depth24, depth32, depth_texture, element_index_uint,
fbo_render_mipmap, get_program_binary, mapbuffer, packed_depth_stencil,
point_size_array, point_sprite, rgb8_rgba8, read_format, standard_derivatives,
texture_3D, texture_float, texture_float_linear, texture_half_float,
texture_half_float_linear, texture_npot, vertex_array_object, vertex_half_float
S3 extensions:
s3tc
SGIS extensions:
generate_mipmap, texture_lod
SGIX extensions:
depth_texture, shadow
SUN extensions:
slice_accum
WGL extensions:
EXT_swap_control
WIN extensions:
swap_hint
Extensions (WGL):
WGL extensions:
ARB_buffer_region, ARB_create_context, ARB_create_context_profile,
ARB_create_context_robustness, ARB_extensions_string, ARB_make_current_read,
ARB_multisample, ARB_pbuffer, ARB_pixel_format, ARB_pixel_format_float,
ARB_render_texture, ATI_pixel_format_float, EXT_create_context_es_profile,
EXT_create_context_es2_profile, EXT_extensions_string, EXT_swap_control,
EXT_swap_control_tear, NV_float_buffer, NV_render_depth_texture,
NV_render_texture_rectangle
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013.
Audio configuration (by decreasing priority):
CD: FMOD/CD
Music: FMOD/Ext
SFX: FMOD
Initialized 16 sound effect channels.
Music disabled.
Initializing InFine subsystem...
Initializing UI subsystem...
Locating "HACX - Twitch 'n Kill"...
Locating "Chex(R) Quest"...
Locating "Final DOOM: TNT: Evilution"...
Locating "Final DOOM: The Plutonia Experiment"...
Locating "DOOM 2: Hell on Earth"...
Locating "Ultimate DOOM"...
Locating "DOOM Registered"...
Locating "DOOM Shareware"...
Locating "Heretic: Shadow of the Serpent Riders"...
Locating "Heretic Registered"...
Locating "Heretic Shareware"...
Locating "Hexen: Deathkings of the Dark Citadel"...
Locating "Hexen"...
Locating "Hexen v1.0"...
Locating "Hexen 4-map Demo"...
Locating "Hexen 4-map Beta Demo"...
ResourceSystem: All GL textures for RawTextures deleted.
Loading game resources...
IWAD identification: 013d3b19
"(basedir)\data\jdoom\auto\.basedata\bigfn032.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb032.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb033.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb034.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb035.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb036.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb037.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb038.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb039.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb040.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb041.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb042.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb043.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb044.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb045.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb046.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb047.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb048.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb049.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb050.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb051.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb052.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb053.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb054.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb055.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb056.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb057.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb058.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb059.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb060.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb061.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb062.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb063.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb064.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb065.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb066.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb067.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb068.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb069.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb070.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb071.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb072.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb073.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb074.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb075.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb076.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb077.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb078.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb079.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb080.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb081.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb082.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb083.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb084.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb085.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb086.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb087.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb088.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb089.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\fontb090.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\mapmask.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\menufog.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\m_thermm.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\pal18to8.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\sndcurve.lmp" already loaded.
"(basedir)\data\jdoom\auto\.basedata\stcfn032.lmp" already loaded.
ResourceSystem > loadCompositeTextureDefs:
Loaded all 562 texture definitions from "(basedir)\data\jdoom\TNT.WAD:(basedir)\
TEXTURE1.lmp".
ResourceSystem: initCompositeTextures: Completed in 0.82 seconds.
^ : initFlatTextures: Completed in 0.033 seconds.
^ : initSpriteTextures: Completed in 0.59 seconds.
Parsing primary config "configs\doom\game.cfg"...
B_BindCommand: Deleting binding 39, it has been overridden by binding 113.
Clearing binding context 'global'...
Clearing binding context 'deui'...
Clearing binding context 'console'...
Clearing binding context 'message'...
Clearing binding context 'chat'...
Clearing binding context 'shortcut'...
Clearing binding context 'gameui'...
Clearing binding context 'menu'...
Clearing binding context 'finale'...
Clearing binding context 'map-freepan'...
Clearing binding context 'map'...
Clearing binding context 'game'...
Parsing definition files...
readAllDefinitions: Completed in 0.55 seconds.
Definitions:
30 animation groups
6 composite fonts
11 finales
175 lights
33 map infos
11 materials
1395 models
147 particle generators
3 skies
36 songs
110 sound effects
138 sprite names
1369 states
51 surface decorations
368 text strings
11 texture environments
140 things
ResourceSystem: Building sprites...
^ : Completed in 0.055 seconds.
^ > setupModel: Failed to locate "bfgm3.pcx" (#3) for model "(basedir)\data\jdoom\Models\
Projectiles\BFGshot\BFGShot.md2", ignoring.
^ : Failed to locate "chaingun-mf2.pcx" (#2) for model "(basedir)\data\jdoom\Models\HUD\
Chaingun\Chaingun-MF.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
^ : Failed to locate "Models:LostSoul/Lostsoul_flame.md2", ignoring.
ResourceSystem: Model init completed in 6.7 seconds.
Final DOOM: TNT: Evilution
All GL textures for RawTextures deleted.
Loading map "MAP18"...
World::loadMap > WadMapConverter: Recognized a id Tech 1 (Doom) format map.
World::loadMap: Analyses completed in 0 seconds.
^ > WadMapConverter > Id1Map: Transfer completed in 0.72 seconds.
Map: Pruned 291 vertexes (0 equivalents, 291 unused).
^ : Geometry bounds:[(-3744, -2880)->(3331, 4224) size:(7075, 7104)]
^ : Line blockmap dimensions:(56, 56)
^ : BSP built: 1459 Nodes, 1460 Leafs, 7327 Segments and 772 Vertexes.
Tree balance is 17:16.
^ : BSP built in 1.3 seconds.
^ : Mobj blockmap dimensions:(56, 56)
^ : Polyobj blockmap dimensions:(56, 56)
^ : BSP leaf blockmap dimensions:(56, 56)
Current map elements:
2932 Vertexes
2642 Lines
0 Polyobjs
370 Sectors
1459 BSP Nodes
1460 BSP Leafs
Map::initNodePiles: Completed in 0 seconds.
P_PtcInitForMap: Completed in 0 seconds.
Map::initSkyFix: Completed in 0.001 seconds.
Precaching completed in 6.4 seconds.
Rend_RadioInitForMap: Completed in 0.018 seconds.
Map::initBias: Completed in 0 seconds.
Map 18: Mill
Author: Team TNT
Map::initSkyFix: Completed in 0.001 seconds.
P_Callbackp: Segmentation Violation
^ :
^ > ResourceSystem: All GL textures for RawTextures deleted.
P_Callbackp: Restoring original display mode due to shutdown.
^ > Canvas: Lost focus.
P_Callbackp: Shutting down the console...
^ : Z_Shutdown: Used 1 volumes, total 33554432 bytes.
I am running Windows 7, and the jDoom Resource Pack is also in use for the game.
Thanks for your hard work, and thanks in advance for your assistance.
Comments
From your Doomsday.out I do not see the "warp" command. Sometimes a new version of Doomsday will not support older Doomsday saved games.
I have Win 7 64 bit using Doomsday engine version 1.14.0 and it warps successfully to Map 18.