Freedoom IWAD file names
After a discussion that has been going on Doomworld, it was decided that the next Freedoom file names will become, as default, the following:
freedoom1.wad (refers to the Phase 1)
freedoom2.wad (refers to the Phase 2)
More details behind the reasoning of the name change here: https://github.com/freedoom/freedoom/co ... ecb236ab95 [^]
I don't recall Doomsday Engine having support for Freedoom, if not, it should. You should make these file names the default ones recognized by the port.
freedoom1.wad (refers to the Phase 1)
freedoom2.wad (refers to the Phase 2)
More details behind the reasoning of the name change here: https://github.com/freedoom/freedoom/co ... ecb236ab95 [^]
I don't recall Doomsday Engine having support for Freedoom, if not, it should. You should make these file names the default ones recognized by the port.
Comments
Curiously, some of their sprites and textures fits very well with doomsday's renderer.
Any comments?