Segmentation Violation Hexen with Build 1077
A segmentation violation occurs in map 12 (Hypostyle), first room. I was a mage (Warlock level) firing the first red weapon given when the "Give WA" is used and in the opening area. Has happen twice now.
[code]Application path: C:\Games\Doomsday\Bin\Doomsday.exe
Enabled log entry level: MESSAGE
Created a new 32.0 MB memory volume.
Config::read: modules/Config matches version [ 2, 0, 0, 1077 ]
Executable: Doomsday Engine 1.13.0 [#1077] (Unstable 32-bit) Dec 13 2013 03:31:37.
Command line (298 strings):
0: ..\Bin\Doomsday.exe
1: -basedir
2: C:\Games\Doomsday/
3: -file
4: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
jxccp_fx_common.pk3
5: -file
6: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
jxccp_lightmaps.pk3
7: -file
8: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
jxccp_particles.pk3
9: -file
10: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
jxccp_shinemaps.pk3
11: -file
12: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_twinedtorch.pk3
13: -file
14: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treegnarled.pk3
15: -file
16: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_axe.pk3
17: -file
18: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_firebomb.pk3
19: -file
20: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_swampstumps.pk3
21: -file
22: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_frostshards.pk3
23: -file
24: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_slaughtaur.pk3
25: -file
26: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_bridge.pk3
27: -file
28: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_firestorm.pk3
29: -file
30: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_darkservant.pk3
31: -file
32: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_helm.pk3
33: -file
34: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_corpseblood.pk3
35: -file
36: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_log.pk3
37: -file
38: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_dirt.pk3
39: -file
40: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_shield.pk3
41: -file
42: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_cauldron.pk3
43: -file
44: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_wings_psy.pk3
45: -file
46: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_bloodscourge.pk3
47: -file
48: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_serpentstaff.pk3
49: -file
50: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_keys.pk3
51: -file
52: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_xmastree.pk3
53: -file
54: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_throwbomb.pk3
55: -file
56: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_tex_walls.pk3
57: -file
58: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_serpent.pk3
59: -file
60: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_mana.pk3
61: -file
62: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_quietus.pk3
63: -file
64: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_darkservant.pk3
65: -file
66: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_serpent.pk3
67: -file
68: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_shrooms.pk3
69: -file
70: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_boots.pk3
71: -file
72: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_hammer.pk3
73: -file
74: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_sludgesplash.pk3
75: -file
76: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_rainmap23.pk3
77: -file
78: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_poisoncloud.pk3
79: -file
80: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_teleporter.pk3
81: -file
82: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_fireballex.pk3
83: -file
84: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_gempedestal.pk3
85: -file
86: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_flamesmall.pk3
87: -file
88: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_firestorm.pk3
89: -file
90: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_frostshards.pk3
91: -file
92: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_barrel.pk3
93: -file
94: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_swampvine.pk3
95: -file
96: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_candles.pk3
97: -file
98: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_mon_pig.pk3
99: -file
100: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_banner.pk3
101: -file
102: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_stalagmites.pk3
103: -file
104: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_corpses.pk3
105: -file
106: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_arcofdeath.pk3
107: -file
108: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_porkelator.pk3
109: -file
110: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_urn_psy.pk3
111: -file
112: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_defender.pk3
113: -file
114: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_bishop.pk3
115: -file
116: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_lights.pk3
117: -file
118: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_healrad.pk3
119: -file
120: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_stalactites.pk3
121: -file
122: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_firething.pk3
123: -file
124: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_amulet.pk3
125: -file
126: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_treedestruct.pk3
127: -file
128: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_repulsion.pk3
129: -file
130: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_windmap20.pk3
131: -file
132: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_servant.pk3
133: -file
134: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_walltorch.pk3
135: -file
136: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_books.pk3
137: -file
138: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_hammer.pk3
139: -file
140: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_sfx.pk3
141: -file
142: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_vasepillar.pk3
143: -file
144: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_korax.pk3
145: -file
146: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_wand.pk3
147: -file
148: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_gauntlets.pk3
149: -file
150: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_stalker.pk3
151: -file
152: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_tableshit.pk3
153: -file
154: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_icedeath.pk3
155: -file
156: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_chandelier.pk3
157: -file
158: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treedead.pk3
159: -file
160: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_pottery.pk3
161: -file
162: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_gui.pk3
163: -file
164: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_afrit.pk3
165: -file
166: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_gargoyles.pk3
167: -file
168: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_rubble.pk3
169: -file
170: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_rainmap25.pk3
171: -file
172: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_firebull.pk3
173: -file
174: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_gems.pk3
175: -file
176: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_axe.pk3
177: -file
178: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_shrubs.pk3
179: -file
180: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_wraithverge.pk3
181: -file
182: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_ironmaiden.pk3
183: -file
184: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_serpentstaff.pk3
185: -file
186: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_mace.pk3
187: -file
188: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_device_psy.pk3
189: -file
190: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_teleport.pk3
191: -file
192: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_arcofdeath.pk3
193: -file
194: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_firestorm.pk3
195: -file
196: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_tex_shinemasks.pk3
197: -file
198: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_wraithverge.pk3
199: -file
200: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_armor.pk3
201: -file
202: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_bishop.pk3
203: -file
204: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_rocks.pk3
205: -file
206: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_rainmap01.pk3
207: -file
208: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treestumps.pk3
209: -file
210: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_centaur.pk3
211: -file
212: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_bloodscourge.pk3
213: -file
214: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_tex_flats.pk3
215: -file
216: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_lavasplash.pk3
217: -file
218: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_bluecandle.pk3
219: -file
220: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_vial_vei.pk3
221: -file
222: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_impaler.pk3
223: -file
224: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_torch_psy.pk3
225: -file
226: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_axe.pk3
227: -file
228: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_tex_sky.pk3
229: -file
230: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_fog.pk3
231: -file
232: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_bell.pk3
233: -file
234: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_wendwisps.pk3
235: -file
236: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_flamesdormant.pk3
237: -file
238: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treeswamp.pk3
239: -file
240: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_frostshards.pk3
241: -file
242: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_tombstones.pk3
243: -file
244: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_leafs.pk3
245: -file
246: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_bracers.pk3
247: -file
248: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_blood.pk3
249: -file
250: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_chains.pk3
251: -file
252: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_flechette.pk3
253: -file
254: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_flask_vei.pk3
255: -file
256: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_bloodscourge.pk3
257: -file
258: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treelarge.pk3
259: -file
260: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_watersplash.pk3
261: -file
262: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_flamelarge.pk3
263: -file
264: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_treedestruct.pk3
265: -file
266: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_brasstorch.pk3
267: -file
268: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_gears.pk3
269: -file
270: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_dec_armor.pk3
271: -file
272: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_item_krater.pk3
273: -file
274: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_flameldormant.pk3
275: -file
276: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_mis_wand.pk3
277: -file
278: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_hud_hammer.pk3
279: -file
280: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_arcofdeath.pk3
281: -file
282: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mon_ettin.pk3
283: -file
284: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_fx_artipick.pk3
285: -file
286: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
jxccp_mis_serpentstaff.pk3
287: -sfxchan
288: 16
289: -notexcomp
290: -game
291: hexen
292: -iwad
293: C:\Games\Doomsday\data\jhexen\HEXEN.WAD
294: -fast
295: monsters
296: -userdir
297: C:\Users\Mike\Documents\Doomsday Frontend\runtime/
RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/
shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"
(out of archive in read-only native file "(basedir)\data\doomsday.pk3")
Initializing plugins...
(id:1) dehread
(id:2) doom
(id:3) heretic
(id:4) hexen
(id:5) wadmapconverter
Starting GuiApp event loop...
OpenGL 3.3 supported
Canvas: Gained focus.
OpenGL information:
Version: 4.3.0
Renderer: GeForce GTX 680/PCIe/SSE2
Vendor: NVIDIA Corporation
Capabilities:
Compressed texture formats: 23
Available texture units: 4
Maximum texture anisotropy: 16
Maximum texture size: 16384
Line width granularity: 0.125
Line width range: 0.5...10
OpenGL Extensions:
AMD extensions:
multi_draw_indirect, seamless_cubemap_per_texture
ARB extensions:
arrays_of_arrays, base_instance, blend_func_extended, clear_buffer_object,
color_buffer_float, compatibility, compressed_texture_pixel_storage,
conservative_depth, compute_shader, copy_buffer, copy_image, debug_output,
depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend,
draw_indirect, draw_elements_base_vertex, draw_instanced, ES2_compatibility,
ES3_compatibility, explicit_attrib_location, explicit_uniform_location,
fragment_coord_conventions, fragment_layer_viewport, fragment_program,
fragment_program_shadow, fragment_shader, framebuffer_no_attachments,
framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary,
gpu_shader5, gpu_shader_fp64, half_float_pixel, half_float_vertex, imaging,
instanced_arrays, internalformat_query, internalformat_query2,
invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_draw_indirect,
multisample, multitexture, occlusion_query, occlusion_query2,
pixel_buffer_object, point_parameters, point_sprite, program_interface_query,
provoking_vertex, robust_buffer_access_behavior, robustness, sample_shading,
sampler_objects, seamless_cube_map, separate_shader_objects,
shader_atomic_counters, shader_bit_encoding, shader_image_load_store,
shader_image_size, shader_objects, shader_precision,
shader_storage_buffer_object, shader_subroutine, shader_texture_lod,
shading_language_100, shading_language_420pack, shading_language_include,
shading_language_packing, shadow, stencil_texturing, sync, tessellation_shader,
texture_border_clamp, texture_buffer_object, texture_buffer_object_rgb32,
texture_buffer_range, texture_compression, texture_compression_bptc,
texture_compression_rgtc, texture_cube_map, texture_cube_map_array,
texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_gather, texture_mirrored_repeat, texture_multisample,
texture_non_power_of_two, texture_query_levels, texture_query_lod,
texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
texture_storage_multisample, texture_swizzle, texture_view, timer_query,
transform_feedback2, transform_feedback3, transform_feedback_instanced,
transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object,
vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object, vertex_program,
vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos
ATI extensions:
draw_buffers, texture_float, texture_mirror_once
EXT extensions:
texture_env_add, abgr, bgra, bindable_uniform, blend_color,
blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
compiled_vertex_array, Cg_shader, depth_bounds_test, direct_state_access,
draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4,
multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels,
pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
secondary_color, separate_shader_objects, separate_specular_color,
shader_image_load_store, shadow_funcs, stencil_two_side, stencil_wrap, texture3D,
texture_array, texture_buffer_object, texture_compression_dxt1,
texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc,
texture_cube_map, texture_edge_clamp, texture_env_combine, texture_env_dot3,
texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias,
texture_mirror_clamp, texture_object, texture_shared_exponent, texture_sRGB,
texture_sRGB_decode, texture_storage, texture_swizzle, timer_query,
transform_feedback2, vertex_array, vertex_array_bgra, vertex_attrib_64bit,
import_sync_object
EXTX extensions:
framebuffer_mixed_formats
IBM extensions:
rasterpos_clip, texture_mirrored_repeat
KHR extensions:
debug
KTX extensions:
buffer_region
NV extensions:
bindless_texture, blend_square, compute_program5, conditional_render,
copy_depth_to_color, copy_image, depth_buffer_float, depth_clamp, draw_texture,
ES1_1_compatibility, explicit_multisample, fence, float_buffer, fog_distance,
fragment_program, fragment_program_option, fragment_program2,
framebuffer_multisample_coverage, geometry_shader4, gpu_program4, gpu_program4_1,
gpu_program5, gpu_program5_mem_extended, gpu_program_fp64, gpu_shader5,
half_float, light_max_exponent, multisample_coverage, multisample_filter_hint,
occlusion_query, packed_depth_stencil, parameter_buffer_object,
parameter_buffer_object2, path_rendering, pixel_data_range, point_sprite,
primitive_restart, register_combiners, register_combiners2,
shader_atomic_counters, shader_atomic_float, shader_buffer_load,
shader_storage_buffer_object, texgen_reflection, texture_barrier,
texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_multisample, texture_rectangle, texture_shader, texture_shader2,
texture_shader3, transform_feedback, transform_feedback2, vertex_array_range,
vertex_array_range2, vertex_attrib_integer_64bit, vertex_buffer_unified_memory,
vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option,
vertex_program3
NVX extensions:
conditional_render, gpu_memory_info
S3 extensions:
s3tc
SGIS extensions:
generate_mipmap, texture_lod
SGIX extensions:
depth_texture, shadow
SUN extensions:
slice_accum
WGL extensions:
EXT_swap_control
WIN extensions:
swap_hint
Extensions (WGL):
WGL extensions:
ARB_buffer_region, ARB_create_context, ARB_create_context_profile,
ARB_create_context_robustness, ARB_extensions_string, ARB_make_current_read,
ARB_multisample, ARB_pbuffer, ARB_pixel_format, ARB_pixel_format_float,
ARB_render_texture, ATI_pixel_format_float, EXT_create_context_es_profile,
EXT_create_context_es2_profile, EXT_extensions_string, EXT_framebuffer_sRGB,
EXT_pixel_format_packed_float, EXT_swap_control, EXT_swap_control_tear,
NVX_DX_interop, NV_DX_interop, NV_DX_interop2, NV_float_buffer,
NV_multisample_coverage, NV_render_depth_texture, NV_render_texture_rectangle
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013.
Audio configuration (by decreasing priority):
CD: FMOD/CD
Music: FMOD/Ext
SFX: FMOD
Sfx_InitChannels: 16 channels.
Initializing InFine subsystem...
Initializing UI subsystem...
Locating "HACX - Twitch 'n Kill"...
Locating "Chex(R) Quest"...
Locating "Final DOOM: TNT: Evilution"...
Locating "Final DOOM: The Plutonia Experiment"...
Locating "DOOM 2: Hell on Earth"...
Locating "Ultimate DOOM"...
Locating "DOOM Registered"...
Locating "DOOM Shareware"...
Locating "Heretic: Shadow of the Serpent Riders"...
Locating "Heretic Registered"...
Locating "Heretic Shareware"...
Locating "Hexen: Deathkings of the Dark Citadel"...
Locating "Hexen"...
Locating "Hexen v1.0"...
Locating "Hexen 4-map Demo"...
Locating "Hexen 4-map Beta Demo"...
ResourceSystem: All GL textures for RawTextures deleted.
Loading game resources...
IWAD identification: 0166c805
"(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded.
ResourceSystem > loadCompositeTextureDefs:
Loaded all 359 texture definitions from "(basedir)\data\jhexen\HEXEN.WAD:(basedir)\
TEXTURE1.lmp".
^ : Loaded all 1 texture definitions from "(basedir)\data\jhexen\HEXEN.WAD:(basedir)\
TEXTURE2.lmp".
ResourceSystem: initCompositeTextures: Completed in 0.077 seconds.
^ : initFlatTextures: Completed in 0.009 seconds.
^ : 'ARTIPTN2' is not a valid sprite name, ignoring.
^ : 'ARTISOAR' is not a valid sprite name, ignoring.
^ : 'ARTIINVU' is not a valid sprite name, ignoring.
^ : 'ARTIPORK' is not a valid sprite name, ignoring.
^ : 'ARTISPHL' is not a valid sprite name, ignoring.
^ : 'ARTITRCH' is not a valid sprite name, ignoring.
^ : 'ARTIATLP' is not a valid sprite name, ignoring.
^ : 'ARTISUMN' is not a valid sprite name, ignoring.
^ : 'ARTIPSBG' is not a valid sprite name, ignoring.
^ : 'ARTISPED' is not a valid sprite name, ignoring.
^ : 'ARTIBMAN' is not a valid sprite name, ignoring.
^ : 'ARTIBRAC' is not a valid sprite name, ignoring.
^ : 'ARTITELO' is not a valid sprite name, ignoring.
^ : 'ARTIBLST' is not a valid sprite name, ignoring.
^ : 'ARTISKLL' is not a valid sprite name, ignoring.
^ : 'ARTIBGEM' is not a valid sprite name, ignoring.
^ : 'ARTIGEMR' is not a valid sprite name, ignoring.
^ : 'ARTIGMG2' is not a valid sprite name, ignoring.
^ : 'ARTIGMB2' is not a valid sprite name, ignoring.
^ : 'ARTIBOK1' is not a valid sprite name, ignoring.
^ : 'ARTIBOK2' is not a valid sprite name, ignoring.
^ : 'ARTISKL2' is not a valid sprite name, ignoring.
^ : 'ARTIFWEP' is not a valid sprite name, ignoring.
^ : 'ARTICWEP' is not a valid sprite name, ignoring.
^ : 'ARTIMWEP' is not a valid sprite name, ignoring.
^ : 'ARTIGEAR' is not a valid sprite name, ignoring.
^ : 'ARTIHRAD' is not a valid sprite name, ignoring.
^ : initSpriteTextures: Completed in 0.25 seconds.
Parsing primary config "configs\hexen\game.cfg"...
B_BindCommand: Deleting binding 39, it has been overridden by binding 126.
Clearing binding context 'global'...
Clearing binding context 'deui'...
Clearing binding context 'console'...
Clearing binding context 'message'...
Clearing binding context 'chat'...
Clearing binding context 'shortcut'...
Clearing binding context 'gameui'...
Clearing binding context 'menu'...
Clearing binding context 'finale'...
Clearing binding context 'map-freepan'...
Clearing binding context 'map'...
Clearing binding context 'game'...
Parsing definition files...
readAllDefinitions: Completed in 0.16 seconds.
Definitions:
16 animation groups
5 composite fonts
8 finales
69 lights
11 materials
2032 models
195 particle generators
39 songs
245 sound effects
300 sprite names
3020 states
26 surface decorations
37 surface reflections
162 text strings
4 texture environments
402 things
ResourceSystem: Building sprites...
^ : Completed in 0.038 seconds.
^ : Model init completed in 2.3 seconds.
Parsing SNDINFO...
SN_InitSequenceScript: Registering sound sequences.
Failed locating image resource for "Particle00".
Hexen
All GL textures for RawTextures deleted.
Loading map "MAP01"...
World::loadMap > WadMapConverter: Recognized a Hexen format map.
Map: Pruned 282 vertexes (0 equivalents, 282 unused).
^ : Geometry bounds:[(-3648, -2336)->(472, 2880) size:(4120, 5216)]
^ : Line blockmap dimensions:(33, 41)
^ : BSP built: 1036 Nodes, 1037 Leafs, 5098 Segments and 596 Vertexes.
Tree balance is 20:28.
^ : BSP built in 0.19 seconds.
^ : Mobj blockmap dimensions:(33, 41)
^ : Polyobj blockmap dimensions:(33, 41)
^ : BSP leaf blockmap dimensions:(33, 41)
Current map elements:
1971 Vertexes
1770 Lines
12 Polyobjs
400 Sectors
1036 BSP Nodes
1037 BSP Leafs
Map::initNodePiles: Completed in 0 seconds.
P_PtcInitForMap: Completed in 0.069 seconds.
PO_InitForMap: Initializing polyobjects.
Map::initSkyFix: Completed in 0 seconds.
Precaching completed in 1.2 seconds.
Rend_RadioInitForMap: Completed in 0.003 seconds.
Map::initBias: Completed in 0 seconds.
Sector #68 is unclosed near (-2496, 1493).
Sector #69 is unclosed near (-2090, 976).
Sector #174 is unclosed near (-824, -608).
Sector #295 is unclosed near (-2182, 2035).
Map 1 (1): WINNOWING HALL
> warp 12
All GL textures for RawTextures deleted.
Loading map "MAP12"...
World::loadMap > WadMapConverter: Recognized a Hexen format map.
Map: Pruned 145 vertexes (0 equivalents, 145 unused).
^ : Geometry bounds:[(-1816, -3600)->(1920, 2008) size:(3736, 5608)]
^ : Line blockmap dimensions:(30, 44)
^ : BSP built: 1135 Nodes, 1136 Leafs, 5946 Segments and 857 Vertexes.
Tree balance is 19:18.
^ : BSP built in 0.17 seconds.
^ : Mobj blockmap dimensions:(30, 44)
^ : Polyobj blockmap dimensions:(30, 44)
^ : BSP leaf blockmap dimensions:(30, 44)
Current map elements:
2266 Vertexes
1572 Lines
0 Polyobjs
164 Sectors
1135 BSP Nodes
1136 BSP Leafs
Map::initNodePiles: Completed in 0 seconds.
P_PtcInitForMap: Completed in 0 seconds.
PO_InitForMap: Initializing polyobjects.
Map::initSkyFix: Completed in 0 seconds.
Precaching completed in 0.82 seconds.
Rend_RadioInitForMap: Completed in 0.003 seconds.
Map::initBias: Completed in 0 seconds.
Map 12 (12): HYPOSTYLE
> give wa
Green Mana
Green Mana
Crystal Vial
Segmentation Violation
ResourceSystem: All GL textures for RawTextures deleted.
Restoring original display mode due to shutdown.
Canvas: Lost focus.
Shutting down the console...
Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Comments
EDIT: On testing this in a debugger it turns out the actual cause is a small refactoring oversight in the map renderer. Fixed.