Segmentation Violation Hexen with Build 1077

edited 2013 Dec 14 in Technical Support
A segmentation violation occurs in map 12 (Hypostyle), first room. I was a mage (Warlock level) firing the first red weapon given when the "Give WA" is used and in the opening area. Has happen twice now.

[code]Application path: C:\Games\Doomsday\Bin\Doomsday.exe
Enabled log entry level: MESSAGE
Created a new 32.0 MB memory volume.
Config::read: modules/Config matches version [ 2, 0, 0, 1077 ]
Executable: Doomsday Engine 1.13.0 [#1077] (Unstable 32-bit) Dec 13 2013 03:31:37.
Command line (298 strings):
  0: ..\Bin\Doomsday.exe
  1: -basedir
  2: C:\Games\Doomsday/
  3: -file
  4: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
     jxccp_fx_common.pk3
  5: -file
  6: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
     jxccp_lightmaps.pk3
  7: -file
  8: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
     jxccp_particles.pk3
  9: -file
  10: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\Required\
      jxccp_shinemaps.pk3
  11: -file
  12: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_twinedtorch.pk3
  13: -file
  14: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_treegnarled.pk3
  15: -file
  16: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_axe.pk3
  17: -file
  18: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_firebomb.pk3
  19: -file
  20: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_swampstumps.pk3
  21: -file
  22: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_frostshards.pk3
  23: -file
  24: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_mis_slaughtaur.pk3
  25: -file
  26: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_bridge.pk3
  27: -file
  28: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_hud_firestorm.pk3
  29: -file
  30: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_mis_darkservant.pk3
  31: -file
  32: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_helm.pk3
  33: -file
  34: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_corpseblood.pk3
  35: -file
  36: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_log.pk3
  37: -file
  38: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_dirt.pk3
  39: -file
  40: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_shield.pk3
  41: -file
  42: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_cauldron.pk3
  43: -file
  44: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_wings_psy.pk3
  45: -file
  46: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_hud_bloodscourge.pk3
  47: -file
  48: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_serpentstaff.pk3
  49: -file
  50: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_keys.pk3
  51: -file
  52: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_xmastree.pk3
  53: -file
  54: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_throwbomb.pk3
  55: -file
  56: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_tex_walls.pk3
  57: -file
  58: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_mis_serpent.pk3
  59: -file
  60: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_mana.pk3
  61: -file
  62: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_quietus.pk3
  63: -file
  64: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_darkservant.pk3
  65: -file
  66: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_mon_serpent.pk3
  67: -file
  68: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_shrooms.pk3
  69: -file
  70: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_boots.pk3
  71: -file
  72: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_item_hammer.pk3
  73: -file
  74: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_sludgesplash.pk3
  75: -file
  76: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_rainmap23.pk3
  77: -file
  78: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_poisoncloud.pk3
  79: -file
  80: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_teleporter.pk3
  81: -file
  82: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_fireballex.pk3
  83: -file
  84: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_gempedestal.pk3
  85: -file
  86: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_fx_flamesmall.pk3
  87: -file
  88: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_mis_firestorm.pk3
  89: -file
  90: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_hud_frostshards.pk3
  91: -file
  92: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_barrel.pk3
  93: -file
  94: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_swampvine.pk3
  95: -file
  96: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
      jxccp_dec_candles.pk3
  97: -file
  98: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_mon_pig.pk3
  99: -file
  100: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_banner.pk3
  101: -file
  102: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_stalagmites.pk3
  103: -file
  104: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_corpses.pk3
  105: -file
  106: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_hud_arcofdeath.pk3
  107: -file
  108: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_porkelator.pk3
  109: -file
  110: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_urn_psy.pk3
  111: -file
  112: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_defender.pk3
  113: -file
  114: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_bishop.pk3
  115: -file
  116: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_lights.pk3
  117: -file
  118: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_healrad.pk3
  119: -file
  120: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_stalactites.pk3
  121: -file
  122: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_firething.pk3
  123: -file
  124: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_amulet.pk3
  125: -file
  126: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_treedestruct.pk3
  127: -file
  128: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_repulsion.pk3
  129: -file
  130: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_windmap20.pk3
  131: -file
  132: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_servant.pk3
  133: -file
  134: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_walltorch.pk3
  135: -file
  136: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_books.pk3
  137: -file
  138: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_hammer.pk3
  139: -file
  140: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_sfx.pk3
  141: -file
  142: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_vasepillar.pk3
  143: -file
  144: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_korax.pk3
  145: -file
  146: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_wand.pk3
  147: -file
  148: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_hud_gauntlets.pk3
  149: -file
  150: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_stalker.pk3
  151: -file
  152: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_tableshit.pk3
  153: -file
  154: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_icedeath.pk3
  155: -file
  156: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_chandelier.pk3
  157: -file
  158: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_treedead.pk3
  159: -file
  160: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_pottery.pk3
  161: -file
  162: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_gui.pk3
  163: -file
  164: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_afrit.pk3
  165: -file
  166: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_gargoyles.pk3
  167: -file
  168: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_rubble.pk3
  169: -file
  170: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_rainmap25.pk3
  171: -file
  172: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_firebull.pk3
  173: -file
  174: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_gems.pk3
  175: -file
  176: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_axe.pk3
  177: -file
  178: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_shrubs.pk3
  179: -file
  180: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_wraithverge.pk3
  181: -file
  182: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_ironmaiden.pk3
  183: -file
  184: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_hud_serpentstaff.pk3
  185: -file
  186: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_hud_mace.pk3
  187: -file
  188: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_device_psy.pk3
  189: -file
  190: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_teleport.pk3
  191: -file
  192: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_arcofdeath.pk3
  193: -file
  194: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_firestorm.pk3
  195: -file
  196: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_tex_shinemasks.pk3
  197: -file
  198: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_hud_wraithverge.pk3
  199: -file
  200: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_armor.pk3
  201: -file
  202: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_bishop.pk3
  203: -file
  204: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_rocks.pk3
  205: -file
  206: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_rainmap01.pk3
  207: -file
  208: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_treestumps.pk3
  209: -file
  210: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_centaur.pk3
  211: -file
  212: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_bloodscourge.pk3
  213: -file
  214: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_tex_flats.pk3
  215: -file
  216: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_lavasplash.pk3
  217: -file
  218: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_bluecandle.pk3
  219: -file
  220: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_vial_vei.pk3
  221: -file
  222: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_impaler.pk3
  223: -file
  224: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_torch_psy.pk3
  225: -file
  226: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_item_axe.pk3
  227: -file
  228: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_tex_sky.pk3
  229: -file
  230: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_fog.pk3
  231: -file
  232: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_dec_bell.pk3
  233: -file
  234: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_wendwisps.pk3
  235: -file
  236: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_flamesdormant.pk3
  237: -file
  238: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_treeswamp.pk3
  239: -file
  240: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_frostshards.pk3
  241: -file
  242: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_tombstones.pk3
  243: -file
  244: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_leafs.pk3
  245: -file
  246: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_bracers.pk3
  247: -file
  248: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_fx_blood.pk3
  249: -file
  250: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_chains.pk3
  251: -file
  252: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_flechette.pk3
  253: -file
  254: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_flask_vei.pk3
  255: -file
  256: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_bloodscourge.pk3
  257: -file
  258: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_treelarge.pk3
  259: -file
  260: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_watersplash.pk3
  261: -file
  262: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_flamelarge.pk3
  263: -file
  264: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_treedestruct.pk3
  265: -file
  266: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_brasstorch.pk3
  267: -file
  268: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_gears.pk3
  269: -file
  270: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_dec_armor.pk3
  271: -file
  272: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_item_krater.pk3
  273: -file
  274: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_flameldormant.pk3
  275: -file
  276: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\jxccp_mis_wand.pk3
  277: -file
  278: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_hud_hammer.pk3
  279: -file
  280: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_arcofdeath.pk3
  281: -file
  282: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mon_ettin.pk3
  283: -file
  284: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_fx_artipick.pk3
  285: -file
  286: C:\Users\Mike\Documents\Doomsday Frontend\addons\jxccp_1_30.box\
       jxccp_mis_serpentstaff.pk3
  287: -sfxchan
  288: 16
  289: -notexcomp
  290: -game
  291: hexen
  292: -iwad
  293: C:\Games\Doomsday\data\jhexen\HEXEN.WAD
  294: -fast
  295: monsters
  296: -userdir
  297: C:\Users\Mike\Documents\Doomsday Frontend\runtime/
RenderSystem: Loading shader definitions from read-only archive entry "data/renderer.pack/
              shaders.dei" at path "/data/doomsday.pk3/data/renderer.pack/shaders.dei"
              (out of archive in read-only native file "(basedir)\data\doomsday.pk3")
Initializing plugins...
  (id:1) dehread
  (id:2) doom
  (id:3) heretic
  (id:4) hexen
  (id:5) wadmapconverter
Starting GuiApp event loop...
OpenGL 3.3 supported
Canvas: Gained focus.
OpenGL information:
  Version: 4.3.0
  Renderer: GeForce GTX 680/PCIe/SSE2
  Vendor: NVIDIA Corporation
Capabilities:
  Compressed texture formats: 23
  Available texture units: 4
  Maximum texture anisotropy: 16
  Maximum texture size: 16384
  Line width granularity: 0.125
  Line width range: 0.5...10
OpenGL Extensions:
    AMD extensions:
        multi_draw_indirect, seamless_cubemap_per_texture
    ARB extensions:
        arrays_of_arrays, base_instance, blend_func_extended, clear_buffer_object,
        color_buffer_float, compatibility, compressed_texture_pixel_storage,
        conservative_depth, compute_shader, copy_buffer, copy_image, debug_output,
        depth_buffer_float, depth_clamp, depth_texture, draw_buffers, draw_buffers_blend,
        draw_indirect, draw_elements_base_vertex, draw_instanced, ES2_compatibility,
        ES3_compatibility, explicit_attrib_location, explicit_uniform_location,
        fragment_coord_conventions, fragment_layer_viewport, fragment_program,
        fragment_program_shadow, fragment_shader, framebuffer_no_attachments,
        framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary,
        gpu_shader5, gpu_shader_fp64, half_float_pixel, half_float_vertex, imaging,
        instanced_arrays, internalformat_query, internalformat_query2,
        invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_draw_indirect,
        multisample, multitexture, occlusion_query, occlusion_query2,
        pixel_buffer_object, point_parameters, point_sprite, program_interface_query,
        provoking_vertex, robust_buffer_access_behavior, robustness, sample_shading,
        sampler_objects, seamless_cube_map, separate_shader_objects,
        shader_atomic_counters, shader_bit_encoding, shader_image_load_store,
        shader_image_size, shader_objects, shader_precision,
        shader_storage_buffer_object, shader_subroutine, shader_texture_lod,
        shading_language_100, shading_language_420pack, shading_language_include,
        shading_language_packing, shadow, stencil_texturing, sync, tessellation_shader,
        texture_border_clamp, texture_buffer_object, texture_buffer_object_rgb32,
        texture_buffer_range, texture_compression, texture_compression_bptc,
        texture_compression_rgtc, texture_cube_map, texture_cube_map_array,
        texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
        texture_float, texture_gather, texture_mirrored_repeat, texture_multisample,
        texture_non_power_of_two, texture_query_levels, texture_query_lod,
        texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
        texture_storage_multisample, texture_swizzle, texture_view, timer_query,
        transform_feedback2, transform_feedback3, transform_feedback_instanced,
        transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object,
        vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object, vertex_program,
        vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos
    ATI extensions:
        draw_buffers, texture_float, texture_mirror_once
    EXT extensions:
        texture_env_add, abgr, bgra, bindable_uniform, blend_color,
        blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
        compiled_vertex_array, Cg_shader, depth_bounds_test, direct_state_access,
        draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
        framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
        framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4,
        multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels,
        pixel_buffer_object, point_parameters, provoking_vertex, rescale_normal,
        secondary_color, separate_shader_objects, separate_specular_color,
        shader_image_load_store, shadow_funcs, stencil_two_side, stencil_wrap, texture3D,
        texture_array, texture_buffer_object, texture_compression_dxt1,
        texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc,
        texture_cube_map, texture_edge_clamp, texture_env_combine, texture_env_dot3,
        texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias,
        texture_mirror_clamp, texture_object, texture_shared_exponent, texture_sRGB,
        texture_sRGB_decode, texture_storage, texture_swizzle, timer_query,
        transform_feedback2, vertex_array, vertex_array_bgra, vertex_attrib_64bit,
        import_sync_object
    EXTX extensions:
        framebuffer_mixed_formats
    IBM extensions:
        rasterpos_clip, texture_mirrored_repeat
    KHR extensions:
        debug
    KTX extensions:
        buffer_region
    NV extensions:
        bindless_texture, blend_square, compute_program5, conditional_render,
        copy_depth_to_color, copy_image, depth_buffer_float, depth_clamp, draw_texture,
        ES1_1_compatibility, explicit_multisample, fence, float_buffer, fog_distance,
        fragment_program, fragment_program_option, fragment_program2,
        framebuffer_multisample_coverage, geometry_shader4, gpu_program4, gpu_program4_1,
        gpu_program5, gpu_program5_mem_extended, gpu_program_fp64, gpu_shader5,
        half_float, light_max_exponent, multisample_coverage, multisample_filter_hint,
        occlusion_query, packed_depth_stencil, parameter_buffer_object,
        parameter_buffer_object2, path_rendering, pixel_data_range, point_sprite,
        primitive_restart, register_combiners, register_combiners2,
        shader_atomic_counters, shader_atomic_float, shader_buffer_load,
        shader_storage_buffer_object, texgen_reflection, texture_barrier,
        texture_compression_vtc, texture_env_combine4, texture_expand_normal,
        texture_multisample, texture_rectangle, texture_shader, texture_shader2,
        texture_shader3, transform_feedback, transform_feedback2, vertex_array_range,
        vertex_array_range2, vertex_attrib_integer_64bit, vertex_buffer_unified_memory,
        vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option,
        vertex_program3
    NVX extensions:
        conditional_render, gpu_memory_info
    S3 extensions:
        s3tc
    SGIS extensions:
        generate_mipmap, texture_lod
    SGIX extensions:
        depth_texture, shadow
    SUN extensions:
        slice_accum
    WGL extensions:
        EXT_swap_control
    WIN extensions:
        swap_hint
  Extensions (WGL):
    WGL extensions:
        ARB_buffer_region, ARB_create_context, ARB_create_context_profile,
        ARB_create_context_robustness, ARB_extensions_string, ARB_make_current_read,
        ARB_multisample, ARB_pbuffer, ARB_pixel_format, ARB_pixel_format_float,
        ARB_render_texture, ATI_pixel_format_float, EXT_create_context_es_profile,
        EXT_create_context_es2_profile, EXT_extensions_string, EXT_framebuffer_sRGB,
        EXT_pixel_format_packed_float, EXT_swap_control, EXT_swap_control_tear,
        NVX_DX_interop, NV_DX_interop, NV_DX_interop2, NV_float_buffer,
        NV_multisample_coverage, NV_render_depth_texture, NV_render_texture_rectangle
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2013.
Audio configuration (by decreasing priority):
  CD: FMOD/CD
  Music: FMOD/Ext
  SFX: FMOD
Sfx_InitChannels: 16 channels.
Initializing InFine subsystem...
Initializing UI subsystem...
Locating "HACX - Twitch 'n Kill"...
Locating "Chex(R) Quest"...
Locating "Final DOOM: TNT: Evilution"...
Locating "Final DOOM: The Plutonia Experiment"...
Locating "DOOM 2: Hell on Earth"...
Locating "Ultimate DOOM"...
Locating "DOOM Registered"...
Locating "DOOM Shareware"...
Locating "Heretic: Shadow of the Serpent Riders"...
Locating "Heretic Registered"...
Locating "Heretic Shareware"...
Locating "Hexen: Deathkings of the Dark Citadel"...
Locating "Hexen"...
Locating "Hexen v1.0"...
Locating "Hexen 4-map Demo"...
Locating "Hexen 4-map Beta Demo"...
ResourceSystem: All GL textures for RawTextures deleted.
Loading game resources...
  IWAD identification: 0166c805
"(basedir)\data\jhexen\auto\.basedata\armslot1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\armslot4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\chain3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta00.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta60.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta61.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta62.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fonta63.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb00.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb59.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb60.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb61.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb62.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\fontb63.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslot9.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslota.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\keyslotb.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegem.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmc8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmf8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm4.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm5.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm6.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm7.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\lifegmm8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\mapmask.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\menufog.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\pal18to8.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\travlpic.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull0.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpfull2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecec3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecef3.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem1.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem2.lmp" already loaded.
"(basedir)\data\jhexen\auto\.basedata\wpiecem3.lmp" already loaded.
ResourceSystem > loadCompositeTextureDefs:
    Loaded all 359 texture definitions from "(basedir)\data\jhexen\HEXEN.WAD:(basedir)\
    TEXTURE1.lmp".
^ : Loaded all 1 texture definitions from "(basedir)\data\jhexen\HEXEN.WAD:(basedir)\
    TEXTURE2.lmp".
ResourceSystem: initCompositeTextures: Completed in 0.077 seconds.
^ : initFlatTextures: Completed in 0.009 seconds.
^ : 'ARTIPTN2' is not a valid sprite name, ignoring.
^ : 'ARTISOAR' is not a valid sprite name, ignoring.
^ : 'ARTIINVU' is not a valid sprite name, ignoring.
^ : 'ARTIPORK' is not a valid sprite name, ignoring.
^ : 'ARTISPHL' is not a valid sprite name, ignoring.
^ : 'ARTITRCH' is not a valid sprite name, ignoring.
^ : 'ARTIATLP' is not a valid sprite name, ignoring.
^ : 'ARTISUMN' is not a valid sprite name, ignoring.
^ : 'ARTIPSBG' is not a valid sprite name, ignoring.
^ : 'ARTISPED' is not a valid sprite name, ignoring.
^ : 'ARTIBMAN' is not a valid sprite name, ignoring.
^ : 'ARTIBRAC' is not a valid sprite name, ignoring.
^ : 'ARTITELO' is not a valid sprite name, ignoring.
^ : 'ARTIBLST' is not a valid sprite name, ignoring.
^ : 'ARTISKLL' is not a valid sprite name, ignoring.
^ : 'ARTIBGEM' is not a valid sprite name, ignoring.
^ : 'ARTIGEMR' is not a valid sprite name, ignoring.
^ : 'ARTIGMG2' is not a valid sprite name, ignoring.
^ : 'ARTIGMB2' is not a valid sprite name, ignoring.
^ : 'ARTIBOK1' is not a valid sprite name, ignoring.
^ : 'ARTIBOK2' is not a valid sprite name, ignoring.
^ : 'ARTISKL2' is not a valid sprite name, ignoring.
^ : 'ARTIFWEP' is not a valid sprite name, ignoring.
^ : 'ARTICWEP' is not a valid sprite name, ignoring.
^ : 'ARTIMWEP' is not a valid sprite name, ignoring.
^ : 'ARTIGEAR' is not a valid sprite name, ignoring.
^ : 'ARTIHRAD' is not a valid sprite name, ignoring.
^ : initSpriteTextures: Completed in 0.25 seconds.
Parsing primary config "configs\hexen\game.cfg"...
B_BindCommand: Deleting binding 39, it has been overridden by binding 126.
Clearing binding context 'global'...
Clearing binding context 'deui'...
Clearing binding context 'console'...
Clearing binding context 'message'...
Clearing binding context 'chat'...
Clearing binding context 'shortcut'...
Clearing binding context 'gameui'...
Clearing binding context 'menu'...
Clearing binding context 'finale'...
Clearing binding context 'map-freepan'...
Clearing binding context 'map'...
Clearing binding context 'game'...
Parsing definition files...
readAllDefinitions: Completed in 0.16 seconds.
Definitions:
  16 animation groups
  5 composite fonts
  8 finales
  69 lights
  11 materials
  2032 models
  195 particle generators
  39 songs
  245 sound effects
  300 sprite names
  3020 states
  26 surface decorations
  37 surface reflections
  162 text strings
  4 texture environments
  402 things
ResourceSystem: Building sprites...
^ : Completed in 0.038 seconds.
^ : Model init completed in 2.3 seconds.
Parsing SNDINFO...
SN_InitSequenceScript: Registering sound sequences.
Failed locating image resource for "Particle00".

Hexen

All GL textures for RawTextures deleted.
Loading map "MAP01"...
World::loadMap > WadMapConverter: Recognized a Hexen format map.
Map: Pruned 282 vertexes (0 equivalents, 282 unused).
^ : Geometry bounds:[(-3648, -2336)->(472, 2880) size:(4120, 5216)]
^ : Line blockmap dimensions:(33, 41)
^ : BSP built: 1036 Nodes, 1037 Leafs, 5098 Segments and 596 Vertexes.
Tree balance is 20:28.
^ : BSP built in 0.19 seconds.
^ : Mobj blockmap dimensions:(33, 41)
^ : Polyobj blockmap dimensions:(33, 41)
^ : BSP leaf blockmap dimensions:(33, 41)
Current map elements:
  1971 Vertexes
  1770 Lines
  12 Polyobjs
  400 Sectors
  1036 BSP Nodes
  1037 BSP Leafs
Map::initNodePiles: Completed in 0 seconds.
P_PtcInitForMap: Completed in 0.069 seconds.
PO_InitForMap: Initializing polyobjects.
Map::initSkyFix: Completed in 0 seconds.
Precaching completed in 1.2 seconds.
Rend_RadioInitForMap: Completed in 0.003 seconds.
Map::initBias: Completed in 0 seconds.
Sector #68 is unclosed near (-2496, 1493).
Sector #69 is unclosed near (-2090, 976).
Sector #174 is unclosed near (-824, -608).
Sector #295 is unclosed near (-2182, 2035).

Map 1 (1): WINNOWING HALL

> warp 12
All GL textures for RawTextures deleted.
Loading map "MAP12"...
World::loadMap > WadMapConverter: Recognized a Hexen format map.
Map: Pruned 145 vertexes (0 equivalents, 145 unused).
^ : Geometry bounds:[(-1816, -3600)->(1920, 2008) size:(3736, 5608)]
^ : Line blockmap dimensions:(30, 44)
^ : BSP built: 1135 Nodes, 1136 Leafs, 5946 Segments and 857 Vertexes.
Tree balance is 19:18.
^ : BSP built in 0.17 seconds.
^ : Mobj blockmap dimensions:(30, 44)
^ : Polyobj blockmap dimensions:(30, 44)
^ : BSP leaf blockmap dimensions:(30, 44)
Current map elements:
  2266 Vertexes
  1572 Lines
  0 Polyobjs
  164 Sectors
  1135 BSP Nodes
  1136 BSP Leafs
Map::initNodePiles: Completed in 0 seconds.
P_PtcInitForMap: Completed in 0 seconds.
PO_InitForMap: Initializing polyobjects.
Map::initSkyFix: Completed in 0 seconds.
Precaching completed in 0.82 seconds.
Rend_RadioInitForMap: Completed in 0.003 seconds.
Map::initBias: Completed in 0 seconds.

Map 12 (12): HYPOSTYLE

> give wa
Green Mana
Green Mana
Crystal Vial
Segmentation Violation

ResourceSystem: All GL textures for RawTextures deleted.
Restoring original display mode due to shutdown.
Canvas: Lost focus.
Shutting down the console...
Z_Shutdown: Used 1 volumes, total 33554432 bytes.

Comments

  • Thanks for the report. It appears this is another case of a particle spawning into a degenerate area of the map. Fixing it shouldn't be too difficult...

    EDIT: On testing this in a debugger it turns out the actual cause is a small refactoring oversight in the map renderer. Fixed.
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