Problems with playing the game
Hi, it's me again Dx
My friend is having some problems playing the game on the Doomsday Engine. I'm not really sure about how he did the stuff but I'll try to tell everything I know that he did and later I'll direct him to this topic to keep on giving info.
This happens not only with 6.6, which I told him to download recently, but also 6.5 and beta6.
What happens is, he can start the game and all through DD Engine, but when he tries to start a new game (i.e. moves to a map), he gets a Segmentation Violation error and DD closes.
This is his doomsday.out:
Thank you very much.
My friend is having some problems playing the game on the Doomsday Engine. I'm not really sure about how he did the stuff but I'll try to tell everything I know that he did and later I'll direct him to this topic to keep on giving info.
This happens not only with 6.6, which I told him to download recently, but also 6.5 and beta6.
What happens is, he can start the game and all through DD Engine, but when he tries to start a new game (i.e. moves to a map), he gets a Segmentation Violation error and DD closes.
This is his doomsday.out:
Z_Create: New 32.0 MB memory volume.
Con_Init: Initializing the console.
Executable: Version 1.9.0-beta6 Feb 25 2009 (DGL).
Sys_InitWindowManager: Using Win32 window management.
Z_Create: New 32.0 MB memory volume.
createContext: OpenGL.
OpenGL information:
Vendor: NVIDIA Corporation
Renderer: GeForce4 MX 4000/AGP/SSE/3DNOW!
Version: 1.5.7
GLU Version: 1.2.2.0 Microsoft Corporation
Available Texture units: 2
Maximum Texture Size: 2048
Variable Texture Anisotropy Unavailable.
Line Width Granularity: 0.1
Line Width Range: 0.5...10.0
Extensions:
GL_EXT_bgra GL_EXT_paletted_texture
GL_WIN_swap_hint
Extensions (WGL):
WGL_ARB_buffer_region WGL_ARB_extensions_string
WGL_ARB_make_current_read WGL_ARB_pbuffer
WGL_ARB_pixel_format WGL_ARB_render_texture
WGL_EXT_extensions_string WGL_EXT_swap_control
WGL_NV_render_texture_rectangl
DGL Configuration:
NPOT Textures: Disabled
Texture Compression: Enabled
Variable Texture Anisotropy: Disabled
Utilized Texture Units: 2
Multisampling: DisabledcreateContext: OpenGL.
GL_Init: Initializing Doomsday Graphics Library.
Multitexturing enabled (partial).
Sys_Init: Setting up machine state.
Sys_Init: Initializing keyboard, mouse and joystick.
Sys_InitTimer.
Sys_InitMixer: SoundMAX Digital Audio
Driver: DirectSound
DS_Init(DirectSound): EAX couldn't be initialized. [Result = 0x80004005]
DSP: None
Sfx_Init: Initializing...
Sfx_InitChannels: 16 channels.
S_Init: OK.
Parsing configuration files.
W_Init: Init WADfiles.
W_AddFile: data\doomsday.pk3
W_AddFile: data\jhexen\jhexen.pk3
W_AddFile: D:\Hexen\HEXEN.WAD
IWAD identification: 014ed52e
W_AddFile: data\jhexen\auto\.basedata\armslot1.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot2.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot3.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot4.lmp
W_AddFile: data\jhexen\auto\.basedata\chain.lmp
W_AddFile: data\jhexen\auto\.basedata\chain2.lmp
W_AddFile: data\jhexen\auto\.basedata\chain3.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta59.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta60.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta61.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta62.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta63.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb59.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb60.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb61.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb62.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb63.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot1.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot2.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot3.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot4.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot5.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot6.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot7.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot8.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot9.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslota.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslotb.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegem.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc1.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc8.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf8.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm1.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm8.lmp
W_AddFile: data\jhexen\auto\.basedata\mapmask.lmp
W_AddFile: data\jhexen\auto\.basedata\menufog.lmp
W_AddFile: data\jhexen\auto\.basedata\pal18to8.lmp
W_AddFile: data\jhexen\auto\.basedata\travlpic.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull0.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec3.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef3.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem3.lmp
Reading definition file: defs\doomsday.ded
Reading definition file: defs\jhexen\jhexen.ded
Definitions:
300 sprite names
2848 states
400 things
62 lights
245 sound effects
39 songs
156 text strings
13 surface decorations
30 surface materials
9 finales
B_Init: Init bindings.
Binding 2 created.
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R_Init: Init the refresh daemon.
R_InitModels: Initializing MD2 models.
R_InitModels: Done in 0.00 seconds.
Net_InitGame: Initializing game data.
R_InitRefresh: Loading data for referesh.
P_Init: Init Playloop state.
P_InitTerrainTypes: Material 'X_005' linked to terrain type 'Water'.
P_InitTerrainTypes: Material 'X_001' linked to terrain type 'Lava'.
P_InitTerrainTypes: Material 'X_009' linked to terrain type 'Sludge'.
P_InitTerrainTypes: Material 'F_033' linked to terrain type 'Ice'.
Hu_LoadData: Setting up heads up display.
ST_Init: Init status bar.
Hu_MenuInit: Init miscellaneous info.
AM_Init: Init automap.
----------------------------------------------------------------------
Hexen
----------------------------------------------------------------------
Parsing SNDINFO...
SN_InitSequenceScript: Registering sound sequences.
P_LoadMap: "MAP01"
convertMap: Attempting conversion of "MAP01".
WadMapConverter::Convert: Attempting map conversion...
WadMapConverter::Convert: Hexen map format.
Linedef #1116 seems to be a One-Sided Window (back faces sector #302).
Linedef #1471 seems to be a One-Sided Window (back faces sector #291).
HEdge list for leaf #06F905F8 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #06F90608 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0701BCD0 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #07019A20 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #07014E98 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #07014F40 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0703E988 is not closed (1 gaps, 4 half-edges)
HEdge list for leaf #0703E9B0 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0703E9D8 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0703EAD8 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0703EB00 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0703E548 is not closed (1 gaps, 2 half-edges)
HEdge list for leaf #0702F700 is not closed (1 gaps, 6 half-edges)
HEdge list for leaf #0702F780 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0702F7A8 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #06FE3448 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #07023B00 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #07023BA8 is not closed (1 gaps, 1 half-edges)
HEdge list for leaf #0702F910 is not closed (1 gaps, 2 half-edges)
HEdge list for leaf #06FCFA60 is not closed (1 gaps, 3 half-edges)
HEdge list for leaf #06F81948 is not closed (2 gaps, 2 half-edges)
BSP_Build: Built 1037 Nodes, 1038 Subsectors, 5124 Segs, 2254 Vertexes
Balance +8 (l28 - r20).
Build subsector tables...
Sector #69 is unclosed near (-2090.8,976.0)
Sector #174 is unclosed near (-824.4,-608.0)
Sector #68 is unclosed near (-2496.0,1493.5)
Sector #296 is unclosed near (-2182.3,2035.3)
Build line tables...
convertMap: Successful.
R_InitLinks: Initializing
PO_InitForMap: Initializing polyobjects.
Load ACS scripts
Map 1 (1): WINNOWING HALL
Segmentation Violation
Thank you very much.
Comments
Secondly, tell him to download and install the latest video drivers from nvidia for his graphics card. He can get them here: http://www.nvidia.com/Download/index.aspx?lang=en-us
I think version 93.71 were the last supported drivers for that video card.
Thirdly, if he's still getting an error then please post the doomsday.out again but from version 6.6 of Doomsday.