If possible mod

edited 2009 Sep 4 in Heretic
if any one wants to use this for a possible mod fee free and edit as you wish.
# -----------------------------------------------------------
# PHOENIX (missili) FUMO!! :-D
# Edited by PiCKleBro
# -----------------------------------------------------------

State {
  ID = "PHOENIXFX1_1";
  Sprite = "FX04";
  Frame = 32768;
  Tics = 4;
  Action = "A_PhoenixPuff";
  Next state = "PHOENIXFX1_1";
}

State {
  ID = "PHOENIXFXI1_1";
  Sprite = "FX08";
  Frame = 32768;
  Tics = 6;
  Action = "A_Explode";
  Next state = "PHOENIXFXI1_2";
}

State {
  ID = "PHOENIXFXI1_2";
  Sprite = "FX08";
  Frame = 32769;
  Tics = 5;
  Next state = "PHOENIXFXI1_3";
}

State {
  ID = "PHOENIXFXI1_3";
  Sprite = "FX08";
  Frame = 32770;
  Tics = 5;
  Next state = "PHOENIXFXI1_4";
}

State {
  ID = "PHOENIXFXI1_4";
  Sprite = "FX08";
  Frame = 32771;
  Tics = 4;
  Next state = "PHOENIXFXI1_5";
}

State {
  ID = "PHOENIXFXI1_5";
  Sprite = "FX08";
  Frame = 32772;
  Tics = 4;
  Next state = "PHOENIXFXI1_6";
}

State {
  ID = "PHOENIXFXI1_6";
  Sprite = "FX08";
  Frame = 32773;
  Tics = 4;
  Next state = "PHOENIXFXI1_7";
}

State {
  ID = "PHOENIXFXI1_7";
  Sprite = "FX08";
  Frame = 32774;
  Tics = 4;
  Next state = "PHOENIXFXI1_8";
}

State {
  ID = "PHOENIXFXI1_8";
  Sprite = "FX08";
  Frame = 32775;
  Tics = 4;
  Next state = "NULL";
}

Model { 
	 State = "PHOENIXFX1_1" 
	 Scale = 0.0
	 Offset XYZ { 0 -35 0}
	Md2 { 
	 	File = "Projectiles/Rod-Bird/Phx-Bird.md2";)
  };
}

Generator {
  Mobj = "PHOENIXFX1";
  Flags = "gnf_blend gnf_srcdir gnf_srcvel";
  Speed = -1;
  Speed rnd = 0.0;
  Spawn age = -1;
  Spawn radius =.5;
  Max age = -1;
  Particles = 3000;
  Spawn rate = 30;
  Vector rnd = 0;
  Center {3 90 0};

  Stage { Type = "pt_point"; Tics = 5; Rnd = 1.0; Resistance = 0.2; Gravity = -0.2;
                                                  Color {0.84, 0.15 0.0 0.2}; Radius = 2;   Flags = "ptf_bright";};
  Stage { Type = "pt_point"; Tics = 4; Rnd = 1.0; Color {0.84, 0.15 0.0 0.2}; Radius = 3; Flags = "ptf_bright"; Resistance = 0.05;};
  Stage { Type = "pt_point"; Tics = 3; Rnd = 1.0; Color {0.84, 0.15 0.0 0.2}; Radius = 5; Flags = "ptf_bright ptf_vflat";  Resistance = 0.05;};
}

Generator {
  Mobj = "PHOENIXFX1";
  Flags = "gnf_blend gnf_srcdir gnf_srcvel gnf_extra";
  Speed = -1;
  Speed rnd = 0.0;
  Spawn age = -1;
  Spawn radius =.5;
  Max age = -1;
  Particles = 3000;
  Spawn rate = 30;
  Vector rnd = 0;
  Center {0 0 -5};

  Stage { Type = "pt_point"; Tics = 5; Rnd = 1.0; Resistance = 0.2; Gravity = -0.2;
                                                  Color {0.89, 0.0 0.34 0.2}; Radius = 2;   Flags = "ptf_bright";};
  Stage { Type = "pt_point"; Tics = 4; Rnd = 1.0; Color {0.89, 0.0 0.34 0.2}; Radius = 3; Flags = "ptf_bright"; Resistance = 0.05;};
  Stage { Type = "pt_point"; Tics = 3; Rnd = 1.0; Color {0.89, 0.0 0.34 0.2}; Radius = 5; Flags = "ptf_bright ptf_vflat";  Resistance = 0.05;};
}

Generator {
  Mobj = "PHOENIXFX1";
  Flags = "gnf_blend gnf_srcdir gnf_srcvel gnf_extra";
  Speed = -1;
  Speed rnd = 0.0;
  Spawn age = -1;
  Spawn radius =.5;
  Max age = -1;
  Particles = 3000;
  Spawn rate = 30;
  Vector rnd = 0;
  Center {3 -90 0};

  Stage { Type = "pt_point"; Tics = 5; Rnd = 1.0; Resistance = 0.2; Gravity = -0.2;
                                                  Color {0.12, 0.21 0.92 0.2}; Radius = 2;   Flags = "ptf_bright";};
  Stage { Type = "pt_point"; Tics = 4; Rnd = 1.0; Color {0.12, 0.21 0.92 0.35}; Radius = 3; Flags = "ptf_bright"; Resistance = 0.05;};
  Stage { Type = "pt_point"; Tics = 3; Rnd = 1.0; Color {0.12, 0.21 0.92 0.54}; Radius = 5; Flags = "ptf_bright ptf_vflat";  Resistance = 0.05;};
}

This is meant to be fired from a gun that shoots 3 difrent plasma shots at once.
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