MD2 Model location in DED
Hi,
This should be an easy one to fix, but has me scratching my head a tad.
Basically while working on MODS, the DED file used to have something like 'ModelPath 'Models' or something? (can't remember exactly), so if I had a folder with my DED file and then my MD2 models and textures all in the same folder they show up in game no problem.
However, a while back after a Doomsday upgrade this stopped working, so I put my MD2 model location in exactly such as ModelPath "C:\Users\Baz\Foler1\folder2" etc
Which is fine, but if tranfer this work folder to a different computer breaking that file location I lose the MD2 models in game again.
So in a nutshell (apart from Pk3 zipping it, as its a WIP folder) what file path can I use in the DED file just to say the MD2 models are in the 'same' folder. Thats way if another computer loads it up, it knows the Md2 model location.
Hope that makes sense.
Cheers
This should be an easy one to fix, but has me scratching my head a tad.
Basically while working on MODS, the DED file used to have something like 'ModelPath 'Models' or something? (can't remember exactly), so if I had a folder with my DED file and then my MD2 models and textures all in the same folder they show up in game no problem.
However, a while back after a Doomsday upgrade this stopped working, so I put my MD2 model location in exactly such as ModelPath "C:\Users\Baz\Foler1\folder2" etc
Which is fine, but if tranfer this work folder to a different computer breaking that file location I lose the MD2 models in game again.
So in a nutshell (apart from Pk3 zipping it, as its a WIP folder) what file path can I use in the DED file just to say the MD2 models are in the 'same' folder. Thats way if another computer loads it up, it knows the Md2 model location.
Hope that makes sense.
Cheers
Comments
see how it dose not include drive C but instead only references the data/jdoom folder? if you go the who C:\whatever your going to run into problems like this. hope this helps you.