Week 26/2013: Fixes and improvements
Last week was spent on bug fixing and improvements for the upcoming stable 1.11.
We are again keeping an up-to-date status of our candidate phase work on the stable release to-do page:
http://dengine.net/stable_to-do_list
You can find the applied changes in last week's and today's builds (907, 909, 912). My work has been focused on UI behavior, however there is also a fix for a libhexen savegame regression that was causing crashes when loading a saved game.
The plan is to release the stable 1.11 around mid-July, depending on the progress with the to-do items.
We are again keeping an up-to-date status of our candidate phase work on the stable release to-do page:
http://dengine.net/stable_to-do_list
You can find the applied changes in last week's and today's builds (907, 909, 912). My work has been focused on UI behavior, however there is also a fix for a libhexen savegame regression that was causing crashes when loading a saved game.
The plan is to release the stable 1.11 around mid-July, depending on the progress with the to-do items.
Comments
If you encounter any issues since the upgrade, please report them so they can be investigated. However it should be mostly working now.