Oblige compatibility (and a couple of questions)

edited 2013 Jan 29 in Technical Support
Hello! I'm running Doomsday on Linux Mint that I got from the Package Manager. I can run a normal WAD file like DOOM2.WAD just fine, but I'd like to run one generated by Oblige. In Oblige, I set the game to Doom 2 and the engine to Doomsday and click generate, and save the WAD file. Then when I try to run Doomsday, it crashes with this output:
owen@voyager ~ $ doomsday -game jdoom doom2 -iwad ~/Games/WADs/firstrun2.wad 
Z_Create: New 32.0 MB memory volume.
determineGlobalPaths: Base path = /usr/share/deng/
Con_Init: Initializing the console.
Executable: Version 1.9.0-beta6.9 Oct 26 2011 (DGL).
Sys_InitWindowManager: Using SDL window management.
LoadPlugin: libdpdehread.so
LoadPlugin: libdpwadmapconverter.so
Z_Create: New 32.0 MB memory volume.
createContext: OpenGL.
createContext: OpenGL.
OpenGL information:
  Vendor: Tungsten Graphics, Inc
  Renderer: Mesa DRI Intel(R) Ironlake Mobile 
  Version: 2.1 Mesa 8.0.4
  GLU Version: 1.3
  Available Texture units: 8
  Maximum Texture Size: 8192
  Maximum Anisotropy: 16
  Line Width Granularity: 0.5
  Line Width Range: 1.0...5.0
  Extensions:
    GL_ARB_multisample             GL_EXT_abgr                   
    GL_EXT_bgra                    GL_EXT_blend_color            
    GL_EXT_blend_minmax            GL_EXT_blend_subtract         
    GL_EXT_copy_texture            GL_EXT_polygon_offset         
    GL_EXT_subtexture              GL_EXT_texture_object         
    GL_EXT_vertex_array            GL_EXT_compiled_vertex_array  
    GL_EXT_texture                 GL_EXT_texture3D              
    GL_IBM_rasterpos_clip          GL_ARB_point_parameters       
    GL_EXT_draw_range_elements     GL_EXT_packed_pixels          
    GL_EXT_point_parameters        GL_EXT_rescale_normal         
    GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp     
    GL_SGIS_generate_mipmap        GL_SGIS_texture_border_clamp  
    GL_SGIS_texture_edge_clamp     GL_SGIS_texture_lod           
    GL_ARB_framebuffer_sRGB        GL_ARB_multitexture           
    GL_EXT_framebuffer_sRGB        GL_IBM_multimode_draw_arrays  
    GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FX
    GL_ARB_texture_cube_map        GL_ARB_texture_env_add        
    GL_ARB_transpose_matrix        GL_EXT_blend_func_separate    
    GL_EXT_fog_coord               GL_EXT_multi_draw_arrays      
    GL_EXT_secondary_color         GL_EXT_texture_env_add        
    GL_EXT_texture_filter_anisotro GL_EXT_texture_lod_bias       
    GL_INGR_blend_func_separate    GL_NV_blend_square            
    GL_NV_light_max_exponent       GL_NV_texgen_reflection       
    GL_NV_texture_env_combine4     GL_SUN_multi_draw_arrays      
    GL_ARB_texture_border_clamp    GL_ARB_texture_compression    
    GL_EXT_framebuffer_object      GL_EXT_texture_env_combine    
    GL_EXT_texture_env_dot3        GL_MESA_window_pos            
    GL_NV_packed_depth_stencil     GL_NV_texture_rectangle       
    GL_NV_vertex_program           GL_ARB_depth_texture          
    GL_ARB_occlusion_query         GL_ARB_shadow                 
    GL_ARB_texture_env_combine     GL_ARB_texture_env_crossbar   
    GL_ARB_texture_env_dot3        GL_ARB_texture_mirrored_repeat
    GL_ARB_window_pos              GL_ATI_envmap_bumpmap         
    GL_EXT_stencil_two_side        GL_EXT_texture_cube_map       
    GL_NV_depth_clamp              GL_NV_vertex_program1_1       
    GL_APPLE_packed_pixels         GL_APPLE_vertex_array_object  
    GL_ARB_draw_buffers            GL_ARB_fragment_program       
    GL_ARB_fragment_shader         GL_ARB_shader_objects         
    GL_ARB_vertex_program          GL_ARB_vertex_shader          
    GL_ATI_draw_buffers            GL_ATI_texture_env_combine3   
    GL_ATI_texture_float           GL_EXT_shadow_funcs           
    GL_EXT_stencil_wrap            GL_MESA_pack_invert           
    GL_MESA_ycbcr_texture          GL_ARB_depth_clamp            
    GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel       
    GL_ARB_point_sprite            GL_ARB_shading_language_100   
    GL_ARB_sync                    GL_ARB_texture_non_power_of_tw
    GL_ARB_vertex_buffer_object    GL_ATI_blend_equation_separate
    GL_EXT_blend_equation_separate GL_OES_read_format            
    GL_ARB_color_buffer_float      GL_ARB_pixel_buffer_object    
    GL_ARB_texture_compression_rgt GL_ARB_texture_float          
    GL_ARB_texture_rectangle       GL_EXT_packed_float           
    GL_EXT_pixel_buffer_object     GL_EXT_texture_compression_rgt
    GL_EXT_texture_rectangle       GL_EXT_texture_sRGB           
    GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object     
    GL_EXT_framebuffer_blit        GL_EXT_framebuffer_multisample
    GL_EXT_packed_depth_stencil    GL_APPLE_object_purgeable     
    GL_ARB_vertex_array_object     GL_ATI_separate_stencil       
    GL_EXT_draw_buffers2           GL_EXT_gpu_program_parameters 
    GL_EXT_texture_array           GL_EXT_texture_integer        
    GL_EXT_texture_sRGB_decode     GL_EXT_timer_query            
    GL_OES_EGL_image               GL_MESA_texture_array         
    GL_ARB_copy_buffer             GL_ARB_depth_buffer_float     
    GL_ARB_half_float_vertex       GL_ARB_map_buffer_range       
    GL_ARB_texture_rg              GL_ARB_texture_swizzle        
    GL_ARB_vertex_array_bgra       GL_EXT_separate_shader_objects
    GL_EXT_texture_swizzle         GL_EXT_vertex_array_bgra      
    GL_NV_conditional_render       GL_ARB_ES2_compatibility      
    GL_ARB_draw_elements_base_vert GL_ARB_explicit_attrib_locatio
    GL_ARB_fragment_coord_conventi GL_ARB_provoking_vertex       
    GL_ARB_sampler_objects         GL_ARB_seamless_cube_map      
    GL_ARB_shader_texture_lod      GL_EXT_provoking_vertex       
    GL_EXT_texture_snorm           GL_MESA_texture_signed_rgba   
    GL_ARB_robustness             
DGL Configuration:
  NPOT Textures: Disabled
  Texture Compression: Enabled
  Variable Texture Anisotropy: Enabled
  Utilized Texture Units: 2
createContext: OpenGL.
createContext: OpenGL.
GL_Init: Initializing Doomsday Graphics Library.
Sys_Init: Setting up machine state.
Sys_Init: Initializing keyboard, mouse and joystick.
I_InitJoystick: No joysticks found
Sys_InitTimer.
DS_SDLMixerInit: Warning, linked version of SDLMixer (1.2.11) is newer than expected (1.2.8)
Sfx_Init: Initializing...
S_Init: OK.
Parsing configuration files.
W_Init: Init WADfiles.
W_AddFile: /usr/share/deng/data/doomsday.pk3
W_AddFile: /usr/share/deng/data/jdoom/jdoom.pk3
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb032.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb033.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb034.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb035.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb036.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb037.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb038.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb039.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb040.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb041.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb042.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb043.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb044.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb045.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb046.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb047.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb048.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb049.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb050.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb051.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb052.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb053.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb054.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb055.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb056.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb057.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb058.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb059.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb060.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb061.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb062.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb063.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb064.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb065.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb066.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb067.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb068.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb069.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb070.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb071.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb072.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb073.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb074.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb075.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb076.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb077.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb078.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb079.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb080.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb081.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb082.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb083.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb084.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb085.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb086.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb087.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb088.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb089.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/fontb090.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/m_therm2.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/mapmask.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/menufog.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/pal18to8.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/sndcurve.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/stcfn032.lmp
--- No IWAD has been specified! Important data might be missing. Are you sure you want to continue?
**ERROR** W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/mapmask.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/menufog.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/pal18to8.lmp
W_AddFile: /usr/share/deng/data/jdoom/auto/.basedata/sndcurve.lmp

W_CheckIWAD: Init aborted.

Z_Shutdown: Used 2 volumes, total 67108864 bytes.


Can anyone tell me what could be wrong with it?

A couple more questions, as well... What is the install directory for Doomsday when grabbed from PackMan? I found the /usr/share/deng folder, but there's not much in it. Also, does Snowberry exist for the Linux version? Would be nice to have a front-end that lists all of my different WADs instead of having to generate bash scripts for each one.

Thanks!

Comments

  • Never mind! I downloaded the latest version from this website instead of using what was in PackMan and everything works great. Have Snowberry and everything. Even the Oblige WADs work!
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