Joining problems

edited 2012 Nov 1 in Technical Support
Hey,

I tried to start a simple coop-dedicated server.I made the lnk file with this:
C:\Games\Doomsday\bin\Doomsday.exe -dedicated -iwad c:\Games\Doomsday\wads\doom2.wad -game doom2 -p autoexec.cfg

Here is my autoexec.cfg file:
net-master-address = "www.dengine.net"
net-master-path = "/master.php"
server-name "Marvin's server!"
server-info "Join!"
server-player-limit = 8
server-public 1
server-game-jump = 1
server-game-respawn = 0
server-game-skill = 3
server-password = ""
game-fastmonsters = 0
net-ip-port = 13209
net-master-port = 13209
net init tcpip
net server start
setmap 1 1

The server is starting, I can ee it on the master server even on the dengine wepsite and in the game's server browser. The only problem is that I cannot join. I use the same computer for hosting and playing, I set the 13209 port in the forwarding (TCP&UDP).

Here is the part of the doomsday.out file about when I want to join:
Accepted new connection from 91.82.25.43.
Socket: The remote host closed the connection
Accepted new connection from 91.82.25.43.
Connection to client closed on node 1.

I noticed in the site's serverbrowser that in the place of the port there is 0, not 13209. Maybe it causes the problem? I configured the port 13209 in the autoexec. cfg.

Last question: where is the console? The old "~" doesn't work

Thanks.

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