Model Definitions

edited 2012 Sep 23 in Technical Support
Hi there :D I have a question about a model def called "SELECTOR", in the jDRP-player y found that def to show diferent player models for all weapons, using for example the following syntax "selector 3" that is for keyboard number 3 and the model change for a player model whit a shotgung, now my question can I make the same for a more realistic movement animation?? my point is for example using that sintax for the keyboard letters a,s,d,w and make the player walk backward to the left etc

Comments

  • No that isn't presently possible. The selector field in a Model definition is used only for specific effects which are currently hardcoded in the game component.

    It sounds like what you really want is procedural, skeletal model animation.
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