Hexen wont start
i set everything to play hexen on doomsday but it wont work. console shows me that wad file is missing but it's on its place. i have windows vista 64.
output file:
output file:
Executable: Doomsday Engine 1.9.8-1 (Stable 32-bit #543) Jun 26 2012 16:32:33.
Sys_InitWindowManager: Using Qt window management.
Initializing plugins...
jDoom
jHeretic
jHexen
dpdehread
dpwadmapconverter
Starting LegacyCore event loop...
Canvas: Gained focus.
OpenGL information:
Vendor: ATI Technologies Inc.
Renderer: ATI Mobility Radeon HD 3410
Version: 2.1.8306 Release
Available Compressed Texture Formats: 0
Available Texture Units: 8
Maximum Texture Anisotropy: 16
Maximum Texture Size: 8192
Line Width Granularity: 0.1
Line Width Range: 1.0...63.0
Extensions:
GL_AMD_performance_monitor GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_instanced
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_instanced_arrays
GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_tw GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
GL_ATI_meminfo GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array GL_EXT_copy_texture
GL_EXT_draw_buffers2 GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compression_lat GL_EXT_texture_compression_rgt
GL_EXT_texture_compression_s3t GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotro GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent GL_EXT_transform_feedback
GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint
WGL_EXT_swap_control
Extensions (WGL):
WGL_ARB_extensions_string WGL_ARB_pixel_format
WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float
WGL_ARB_multisample WGL_EXT_swap_control
WGL_ARB_pbuffer WGL_ARB_render_texture
WGL_ARB_make_current_read WGL_EXT_extensions_string
WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB
WGL_ATI_render_texture_rectang WGL_EXT_pixel_format_packed_fl
WGL_I3D_genlock WGL_NV_swap_group
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012.
Sfx_InitChannels: 32 channels.
Initializing Resource subsystem...
Initializing Binding subsystem...
Initializing InFine subsystem...
Initializing UI subsystem...
Parsing definition files...
Definitions:
1 finales
4 materials
Automatic game selection failed.
Registered Games:
Key: '!'= Incomplete/Not playable '*'= Loaded
-----------------------------------------------------------------------------------------
! chex Chex(R) Quest (Digital Cafe)
! doom2 DOOM 2: Hell on Earth (id Software)
! doom1 DOOM Registered (id Software)
! doom1-share DOOM Shareware (id Software)
! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali)
! doom2-tnt Final DOOM: TNT: Evilution (Team TNT)
! hacx HACX - Twitch 'n Kill (Banjo Software)
! heretic Heretic Registered (Raven Software)
! heretic-share Heretic Shareware (Raven Software)
! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software)
! hexen Hexen (Raven Software)
! hexen-betademo Hexen 4-map Beta Demo (Raven Software)
! hexen-demo Hexen 4-map Demo (Raven Software)
! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software)
! doom1-ultimate Ultimate DOOM (id Software)
-----------------------------------------------------------------------------------------
0 of 15 games playable.
Use the 'load' command to load a game. For example: "load gamename".
Event loop exited with code 0.
Shutting down the console...
Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Restoring original display mode due to shutdown.
Canvas: Lost focus.
Comments
* Settings > Developer > Verbose messages
thx, it works fine now