Hexen wont start
i set everything to play hexen on doomsday but it wont work. console shows me that wad file is missing but it's on its place. i have windows vista 64.
output file:
output file:
Executable: Doomsday Engine 1.9.8-1 (Stable 32-bit #543) Jun 26 2012 16:32:33.
Sys_InitWindowManager: Using Qt window management.
Initializing plugins...
jDoom
jHeretic
jHexen
dpdehread
dpwadmapconverter
Starting LegacyCore event loop...
Canvas: Gained focus.
OpenGL information:
Vendor: ATI Technologies Inc.
Renderer: ATI Mobility Radeon HD 3410
Version: 2.1.8306 Release
Available Compressed Texture Formats: 0
Available Texture Units: 8
Maximum Texture Anisotropy: 16
Maximum Texture Size: 8192
Line Width Granularity: 0.1
Line Width Range: 1.0...63.0
Extensions:
GL_AMD_performance_monitor GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_draw_instanced
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_instanced_arrays
GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_tw GL_ARB_texture_rectangle
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
GL_ATI_meminfo GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_EXT_abgr
GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array GL_EXT_copy_texture
GL_EXT_draw_buffers2 GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color
GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_compression_lat GL_EXT_texture_compression_rgt
GL_EXT_texture_compression_s3t GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotro GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object
GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent GL_EXT_transform_feedback
GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint
WGL_EXT_swap_control
Extensions (WGL):
WGL_ARB_extensions_string WGL_ARB_pixel_format
WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float
WGL_ARB_multisample WGL_EXT_swap_control
WGL_ARB_pbuffer WGL_ARB_render_texture
WGL_ARB_make_current_read WGL_EXT_extensions_string
WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB
WGL_ATI_render_texture_rectang WGL_EXT_pixel_format_packed_fl
WGL_I3D_genlock WGL_NV_swap_group
Initializing Render subsystem...
Setting up platform state...
FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012.
Sfx_InitChannels: 32 channels.
Initializing Resource subsystem...
Initializing Binding subsystem...
Initializing InFine subsystem...
Initializing UI subsystem...
Parsing definition files...
Definitions:
1 finales
4 materials
Automatic game selection failed.
Registered Games:
Key: '!'= Incomplete/Not playable '*'= Loaded
-----------------------------------------------------------------------------------------
! chex Chex(R) Quest (Digital Cafe)
! doom2 DOOM 2: Hell on Earth (id Software)
! doom1 DOOM Registered (id Software)
! doom1-share DOOM Shareware (id Software)
! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali)
! doom2-tnt Final DOOM: TNT: Evilution (Team TNT)
! hacx HACX - Twitch 'n Kill (Banjo Software)
! heretic Heretic Registered (Raven Software)
! heretic-share Heretic Shareware (Raven Software)
! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software)
! hexen Hexen (Raven Software)
! hexen-betademo Hexen 4-map Beta Demo (Raven Software)
! hexen-demo Hexen 4-map Demo (Raven Software)
! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software)
! doom1-ultimate Ultimate DOOM (id Software)
-----------------------------------------------------------------------------------------
0 of 15 games playable.
Use the 'load' command to load a game. For example: "load gamename".
Event loop exited with code 0.
Shutting down the console...
Z_Shutdown: Used 1 volumes, total 33554432 bytes.
Restoring original display mode due to shutdown.
Canvas: Lost focus.
Comments
* Settings > Developer > Verbose messages
Executable: Doomsday Engine 1.9.8-1 (Stable 32-bit #543) Jun 26 2012 16:32:33. Command line (22 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: d:\Program Files (x86)\Doomsday 3: -userdir 4: C:\Users\Vertigo\Documents\Doomsday Frontend\runtime 5: -file 6: d:\Program Files (x86)\Doomsday\snowberry\addons\xhtp-20100714.pk3 7: -sfxchan 8: 32 9: -notexcomp 10: -wh 11: 1280 12: 800 13: -game 14: hexen 15: -pwadtex 16: -fullscreen 17: -iwad 18: D:\Program Files (x86)\Doomsday\data\jhexen\Hexen.WAD 19: -bpp 20: 32 21: -v Sys_InitWindowManager: Using Qt window management. Initializing plugins... jDoom jHeretic jHexen dpdehread dpwadmapconverter Starting LegacyCore event loop... Canvas: Gained focus. OpenGL information: Vendor: ATI Technologies Inc. Renderer: ATI Mobility Radeon HD 3410 Version: 2.1.8306 Release Available Compressed Texture Formats: 0 Available Texture Units: 8 Maximum Texture Anisotropy: 16 Maximum Texture Size: 8192 Line Width Granularity: 0.1 Line Width Range: 1.0...63.0 Extensions: GL_AMD_performance_monitor GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_transform_feedback GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control Extensions (WGL): WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group Initializing Render subsystem... Render configuration: Multisampling: enabled (sf:0) Multitexturing: full Texture Anisotropy: variable Texture Compression: disabled Texture NPOT: enabled Setting up platform state... Initializing Timing subsystem... Initializing Input subsystem... Initializing Audio subsystem... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012. Initializing Sound Effects subsystem... Sfx_InitChannels: 32 channels. Sfx_StartRefresh: Driver does not require a refresh thread. Initializing Music subsystem... Music configuration: Music: FMOD/Ext CD : FMOD/CD Initializing Network subsystem... Initializing Fonts collection... GL_LoadImageFromFile: "data\graphics\loading1.png" (256x256) GL_LoadImageFromFile: "data\graphics\loading2.png" (256x256) New font "System:normal18" Initializing Resource subsystem... Loading "data\doomsday.pk3"... ZipFile::readLumpDirectory: "data\doomsday.pk3" Initializing Help subsystem... Initializing Textures collection... Initializing Materials collection... Initializing Binding subsystem... Deactivating binding context 'deui'... Deactivating binding context 'message'... Deactivating binding context 'chat'... Deactivating binding context 'shortcut'... Deactivating binding context 'gameui'... Deactivating binding context 'menu'... Deactivating binding context 'finale'... Deactivating binding context 'map-freepan'... Deactivating binding context 'map'... Deactivating binding context 'game'... Activating binding context 'game'... Fonts::ResolveUri: "console18" not found! New font "System:console18" Fonts::ResolveUri: "normal24" not found! New font "System:normal24" Fonts::ResolveUri: "normalbold24" not found! New font "System:normalbold24" Fonts::ResolveUri: "normallight24" not found! New font "System:normallight24" Initializing InFine subsystem... Activating binding context 'finale'... Initializing UI subsystem... Con_Busy: Was busy for 0.37 seconds. Initializing System textures... GL_LoadImageFromFile: "data\graphics\loading1.png" (256x256) GL_LoadImageFromFile: "data\graphics\loading2.png" (256x256) Con_Busy: Was busy for 0.26 seconds. GL_LoadImageFromFile: "data\graphics\loading1.png" (256x256) GL_LoadImageFromFile: "data\graphics\loading2.png" (256x256) Locating resources for "HACX - Twitch 'n Kill"... Game: HACX - Twitch 'n Kill - Banjo Software IdentityKey: hacx Startup resources: ! hacx.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "Chex(R) Quest"... Game: Chex(R) Quest - Digital Cafe IdentityKey: chex Startup resources: ! chex.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "Final DOOM: TNT: Evilution"... Game: Final DOOM: TNT: Evilution - Team TNT IdentityKey: doom2-tnt Startup resources: ! tnt.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "Final DOOM: The Plutonia Experiment"... Game: Final DOOM: The Plutonia Experiment - Dario Casali and Milo Casali IdentityKey: doom2-plut Startup resources: ! plutonia.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "DOOM 2: Hell on Earth"... Game: DOOM 2: Hell on Earth - id Software IdentityKey: doom2 Startup resources: ! doom2.wad or doom2f.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "Ultimate DOOM"... Game: Ultimate DOOM - id Software IdentityKey: doom1-ultimate Startup resources: ! doom.wad or doomu.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "DOOM Registered"... Game: DOOM Registered - id Software IdentityKey: doom1 Startup resources: ! doom.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "DOOM Shareware"... Game: DOOM Shareware - id Software IdentityKey: doom1-share Startup resources: ! doom1.wad - missing jdoom.pk3 - found data\jdoom\jdoom.pk3 Status: Incomplete/Not playable Locating resources for "Heretic: Shadow of the Serpent Riders"... Game: Heretic: Shadow of the Serpent Riders - Raven Software IdentityKey: heretic-ext Startup resources: ! heretic.wad - missing jheretic.pk3 - found data\jheretic\jheretic.pk3 Status: Incomplete/Not playable Locating resources for "Heretic Registered"... Game: Heretic Registered - Raven Software IdentityKey: heretic Startup resources: ! heretic.wad - missing jheretic.pk3 - found data\jheretic\jheretic.pk3 Status: Incomplete/Not playable Locating resources for "Heretic Shareware"... Game: Heretic Shareware - Raven Software IdentityKey: heretic-share Startup resources: ! heretic1.wad - missing jheretic.pk3 - found data\jheretic\jheretic.pk3 Status: Incomplete/Not playable Locating resources for "Hexen: Deathkings of the Dark Citadel"... Game: Hexen: Deathkings of the Dark Citadel - Raven Software IdentityKey: hexen-dk Startup resources: ! hexen.wad - missing ! hexdd.wad - missing jhexen.pk3 - found data\jhexen\jhexen.pk3 Status: Incomplete/Not playable Locating resources for "Hexen"... Game: Hexen - Raven Software IdentityKey: hexen Startup resources: ! hexen.wad - missing jhexen.pk3 - found data\jhexen\jhexen.pk3 Status: Incomplete/Not playable Locating resources for "Hexen 4-map Demo"... Game: Hexen 4-map Demo - Raven Software IdentityKey: hexen-demo Startup resources: ! hexen.wad or machexendemo.wad or hexendemo.wad - missing jhexen.pk3 - found data\jhexen\jhexen.pk3 Status: Incomplete/Not playable Locating resources for "Hexen 4-map Beta Demo"... Game: Hexen 4-map Beta Demo - Raven Software IdentityKey: hexen-betademo Startup resources: ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad - missing jhexen.pk3 - found data\jhexen\jhexen.pk3 Status: Incomplete/Not playable Con_Busy: Was busy for 2.40 seconds. Initializing PatchComposite textures... Initializing Flat textures... Initializing Sprite textures... Parsing definition files: Definitions: 0 animation groups 0 composite fonts 0 detail textures 1 finales 0 lights 0 line types 0 map infos 4 materials 0 models 0 particle generators 0 skies 0 sector types 0 songs 0 sound effects 0 sprite names 0 states 0 surface decorations 0 surface reflections 0 text strings 0 texture environments 0 things Initializing Sprites... Initializing Models... Automatic game selection failed. Registered Games: Key: '!'= Incomplete/Not playable '*'= Loaded ----------------------------------------------------------------------------------------- ! chex Chex(R) Quest (Digital Cafe) ! doom2 DOOM 2: Hell on Earth (id Software) ! doom1 DOOM Registered (id Software) ! doom1-share DOOM Shareware (id Software) ! doom2-plut Final DOOM: The Plutonia Experiment (Dario Casali and Milo Casali) ! doom2-tnt Final DOOM: TNT: Evilution (Team TNT) ! hacx HACX - Twitch 'n Kill (Banjo Software) ! heretic Heretic Registered (Raven Software) ! heretic-share Heretic Shareware (Raven Software) ! heretic-ext Heretic: Shadow of the Serpent Riders (Raven Software) ! hexen Hexen (Raven Software) ! hexen-betademo Hexen 4-map Beta Demo (Raven Software) ! hexen-demo Hexen 4-map Demo (Raven Software) ! hexen-dk Hexen: Deathkings of the Dark Citadel (Raven Software) ! doom1-ultimate Ultimate DOOM (id Software) ----------------------------------------------------------------------------------------- 0 of 15 games playable. Use the 'load' command to load a game. For example: "load gamename". GL_LoadImageFromFile: "data\graphics\background.pcx" (512x512) Event loop exited with code 0. Shutting down the console... Z_Shutdown: Used 1 volumes, total 33554432 bytes. Restoring original display mode due to shutdown. Canvas: Lost focus.thx, it works fine now