Particles blending mode changes

edited 2012 Sep 3 in Technical Support
I have bug (or a feature :) )
I compiled new jXCCP, and then I play Hexen as Mage, and shot with a wand, I get particles change blending mode from additive to plain alpha. You can see it in this video. An Afrit particles and torches become alphablended then I shot with a wand. The problem is in \jXCCP_121.pk3\Defs\jHexen\Auto\Missiles\M-Wand.ded. Then I delete it the problem is gone.

Testing configuration:
Windows 7 64-bit
NVidia 540M

Doomsday 1.9.8-1

Comments

  • I have solved the problem. I think I messed up with definition flags for Model Particles. There was "blendadd" flag. But it's still strange what one definition affects on all particle generators.
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