Why did they change Doomsday after 1.8.6
Why all the changes to Doomsday after 1.8.6? I suppose the graphics are better and they got rid of the annoying timedemo in Doom with the use of the new model packs, but I get stuck on walls, there's no crosshair, and the wrong music plays for certain levels or no music at all. The readme is outdated too, so where am I supposed to put audio DED, MD2 textures, and PK3 files now? If ask me everthing worked fine until I tried 1.9.8.
Comments
The crosshair can be enabled from the HUD options menu.
The readme isn't outdated at all, in fact the last update was only three days ago.
You are welcome to keep using 1.8.6 or some other old release if it suits your needs. Our intent is that the old stable versions will remain available indefinitely.
If you're using the Doomsday Frontend (a.k.a. Snowberry), you can place them anywhere you like and let the frontend know about the folders using the "My Addon Folders" setting. The recognized addons will then appear in the frontend's list and you can check which ones you wish to use.
That you this help. Now I just need to figure out where to get newer add-ons.
Funny you say that since the readme for 1.8.6 and 1.9.8 say exactly the same thing.