Gold Wand Puff 1
i am working on the gold wand puff 1 and would like some help in color or the start sprite of the puff chain. I would have had it already but vista dose not allow for the command promed to go full screen so no NWT for me.
Comments
here it is with out the color and once i get the color i release. Note on some agals it will look weard as i could not get it to look at the player.
There are two things you could do:
1) make sure that the df_alignpitch and df_alignyaw flags are present in the model definitions
2) make the model 3D-ish to where it is like a splash-back. That way, it'll look like the flash is spreading off from whatever it is hitting, kind of like the bullet sparks in Quake III: Arena
here is the beta for people to work with.
They sparkle from white to yellow to deep orange and fade out
http://www.fileden.com/files/2007/4/22/ ... xt-035.jpg
I just remembered that I had a video on fileden from back with the older version of the gargoyle. I think it has the particle effects enabled in it
http://www.fileden.com/files/2007/4/22/1007617/jH00.wmv
17MB
Yes, that would be good. Believe it or not, the splash spark wasn't meant to replace the puff, but it was just there as a temporary replacement. I forget what the splash was for, but I'm sure it had a reason. I remember a lot of the ideas I had, and now that I'm a little more familiar with GIMP, I imagine that a bunch of better stuff MAY be on the horizon. I've had some good success these past few weeks, but like with before disaster could come when you least suspect it. The "better stuff" may very well be on the zenith! But we'll see...
I'm so glad that more people are starting to chip in and work on this stuff. Everything really seems to be coming together a little at a time across the community!
there's a gimp-style palette for Heretic