Behavior issue in Nightmare difficulty
I'm playing Ultimate doom in Nightmare difficulty with doomsday 1.9.8. Everything is fine except when i loaded a saved-game after a new game, I see strange behavior from enemies for example the fireball of Imp and the moving of Pinky demon is on normal speed. Is this a bug? (same behavior with doomsday 1.8.6)
Comments
The way fast monsters are currently handled is pretty much a kludge that we've been meaning to address for quite a while now...