Doomsday 1.9.8 Released
The stable version 1.9.8 (build 500) is now available.
In 1.9.8 we have refactored some of the core components of the engine. We are no longer relying on the rather limited SDL framework for operating system services. Instead, we are now using Qt and C++. This should bear important long-term benefits as we now have a lot of functionality at our disposal in a platform-independent manner. We have also refactored the map data structures with higher-precision coordinates and improved the BSP builder in preparation for the future.
In 1.9.8 we have refactored some of the core components of the engine. We are no longer relying on the rather limited SDL framework for operating system services. Instead, we are now using Qt and C++. This should bear important long-term benefits as we now have a lot of functionality at our disposal in a platform-independent manner. We have also refactored the map data structures with higher-precision coordinates and improved the BSP builder in preparation for the future.
- See the release notes for more information about what has changed since 1.9.7-1. Also note the Upgrading instructions if you have a previous version installed.
- When you encounter bugs please use the SF.net Bug Tracker.
- Downloads and other links are available on the dengine.net front page.

Comments
heretic and hexen under Ubuntu with all the doomsday engine's options :-)
BTW: what's is you Paypal account?
When you aren't loading any add-ons, it also loses and gains focus right at the end of game/engine startup. If you are loading a number of add-ons, it will instead lose and gain focus during loading them; coincidently, I'm also having issues with some model add-ons not appearing in game...
Really? I don't notice anything wrong.
I thought 1.9.8 was the latest but I found a 1.9.9.
The build repository details the changes for each build e.g., change log for Build 504.
In general I would recommend the latest stable release for every day use.
I actually have both running on my system ATM. Since they both use the same config file, its' easy to switch between them and look for differences.
There are a few bugs with addons in the new versions
Thanks for showing me that there are a few bugs that I'd like to report, but I'm unsure how to use that tool or even if the bugs I'm thinking of have even been reported. Is it okay to use the forms instead?
Submitting a bug report via the tracker at Source Forge is pretty straight forward, take a little time to understand the interface and then when writing the report, ask yourself what we would need to do to reproduce the problem and then document it.
Yes lol I did it. I did a quick search, I'm not sure if the bugs I posted have already been addressed but I think it should be fine.
When using the first unstable, it started doing this, but then I deleted it and reverted to 1.9.8 stable. The problem remained, so then I deleted the frontend. But the problem remains regardless, so today I downloaded the newest unstable and still the problem exists.
Maybe this will help:
Executable: Doomsday Engine 1.9.9 [#507] (Unstable 32-bit) May 21 2012 12:12:51. Sys_InitWindowManager: Using Qt window management. Initializing plugins... jDoom dpdehread dpwadmapconverter applyWindowGeometry: Joystick_Init: U Starting LegacyCore event loop... Canvas: Gained focus. OpenGL information: Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6800 Series Version: 4.2.11631 Compatibility Profile Context Available Compressed Texture Formats: 20 Available Texture Units: 8 Maximum Texture Anisotropy: 16 Maximum Texture Size: 16384 Line Width Granularity: 0.1 Line Width Range: 1.0...63.0 Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessella GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_te GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lin GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellat GL_AMD_vertex_shader_viewport_ GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixe GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vert GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_locatio GL_ARB_fragment_coord_conventi GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pac GL_ARB_shading_language_packin GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_r GL_ARB_texture_compression GL_ARB_texture_compression_bpt GL_ARB_texture_compression_rgt GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_tw GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_inst GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_ GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bpt GL_EXT_texture_compression_lat GL_EXT_texture_compression_rgt GL_EXT_texture_compression_s3t GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotro GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Extensions (WGL): WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectang WGL_EXT_pixel_format_packed_fl WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer Initializing Render subsystem... Setting up platform state... FMOD Sound System (c) Firelight Technologies Pty, Ltd., 1994-2012. Sfx_InitChannels: 16 channels. Initializing Resource subsystem... Initializing Binding subsystem... Initializing InFine subsystem... Initializing UI subsystem... Loading game resources... IWAD identification: 00f7df83 "data\jdoom\auto\.basedata\bigfn032.lmp" already loaded. "data\jdoom\auto\.basedata\fontb032.lmp" already loaded. "data\jdoom\auto\.basedata\fontb033.lmp" already loaded. "data\jdoom\auto\.basedata\fontb034.lmp" already loaded. "data\jdoom\auto\.basedata\fontb035.lmp" already loaded. "data\jdoom\auto\.basedata\fontb036.lmp" already loaded. "data\jdoom\auto\.basedata\fontb037.lmp" already loaded. "data\jdoom\auto\.basedata\fontb038.lmp" already loaded. "data\jdoom\auto\.basedata\fontb039.lmp" already loaded. "data\jdoom\auto\.basedata\fontb040.lmp" already loaded. "data\jdoom\auto\.basedata\fontb041.lmp" already loaded. "data\jdoom\auto\.basedata\fontb042.lmp" already loaded. "data\jdoom\auto\.basedata\fontb043.lmp" already loaded. "data\jdoom\auto\.basedata\fontb044.lmp" already loaded. "data\jdoom\auto\.basedata\fontb045.lmp" already loaded. "data\jdoom\auto\.basedata\fontb046.lmp" already loaded. "data\jdoom\auto\.basedata\fontb047.lmp" already loaded. "data\jdoom\auto\.basedata\fontb048.lmp" already loaded. "data\jdoom\auto\.basedata\fontb049.lmp" already loaded. "data\jdoom\auto\.basedata\fontb050.lmp" already loaded. "data\jdoom\auto\.basedata\fontb051.lmp" already loaded. "data\jdoom\auto\.basedata\fontb052.lmp" already loaded. "data\jdoom\auto\.basedata\fontb053.lmp" already loaded. "data\jdoom\auto\.basedata\fontb054.lmp" already loaded. "data\jdoom\auto\.basedata\fontb055.lmp" already loaded. "data\jdoom\auto\.basedata\fontb056.lmp" already loaded. "data\jdoom\auto\.basedata\fontb057.lmp" already loaded. "data\jdoom\auto\.basedata\fontb058.lmp" already loaded. "data\jdoom\auto\.basedata\fontb059.lmp" already loaded. "data\jdoom\auto\.basedata\fontb060.lmp" already loaded. "data\jdoom\auto\.basedata\fontb061.lmp" already loaded. "data\jdoom\auto\.basedata\fontb062.lmp" already loaded. "data\jdoom\auto\.basedata\fontb063.lmp" already loaded. "data\jdoom\auto\.basedata\fontb064.lmp" already loaded. "data\jdoom\auto\.basedata\fontb065.lmp" already loaded. "data\jdoom\auto\.basedata\fontb066.lmp" already loaded. "data\jdoom\auto\.basedata\fontb067.lmp" already loaded. "data\jdoom\auto\.basedata\fontb068.lmp" already loaded. "data\jdoom\auto\.basedata\fontb069.lmp" already loaded. "data\jdoom\auto\.basedata\fontb070.lmp" already loaded. "data\jdoom\auto\.basedata\fontb071.lmp" already loaded. "data\jdoom\auto\.basedata\fontb072.lmp" already loaded. "data\jdoom\auto\.basedata\fontb073.lmp" already loaded. "data\jdoom\auto\.basedata\fontb074.lmp" already loaded. "data\jdoom\auto\.basedata\fontb075.lmp" already loaded. "data\jdoom\auto\.basedata\fontb076.lmp" already loaded. "data\jdoom\auto\.basedata\fontb077.lmp" already loaded. "data\jdoom\auto\.basedata\fontb078.lmp" already loaded. "data\jdoom\auto\.basedata\fontb079.lmp" already loaded. "data\jdoom\auto\.basedata\fontb080.lmp" already loaded. "data\jdoom\auto\.basedata\fontb081.lmp" already loaded. "data\jdoom\auto\.basedata\fontb082.lmp" already loaded. "data\jdoom\auto\.basedata\fontb083.lmp" already loaded. "data\jdoom\auto\.basedata\fontb084.lmp" already loaded. "data\jdoom\auto\.basedata\fontb085.lmp" already loaded. "data\jdoom\auto\.basedata\fontb086.lmp" already loaded. "data\jdoom\auto\.basedata\fontb087.lmp" already loaded. "data\jdoom\auto\.basedata\fontb088.lmp" already loaded. "data\jdoom\auto\.basedata\fontb089.lmp" already loaded. "data\jdoom\auto\.basedata\fontb090.lmp" already loaded. "data\jdoom\auto\.basedata\mapmask.lmp" already loaded. "data\jdoom\auto\.basedata\menufog.lmp" already loaded. "data\jdoom\auto\.basedata\m_thermm.lmp" already loaded. "data\jdoom\auto\.basedata\pal18to8.lmp" already loaded. "data\jdoom\auto\.basedata\sndcurve.lmp" already loaded. "data\jdoom\auto\.basedata\stcfn032.lmp" already loaded. Parsing primary config "configs\doom\game.cfg"... Clearing binding context 'global'... Clearing binding context 'deui'... Clearing binding context 'console'... Clearing binding context 'message'... Clearing binding context 'chat'... Clearing binding context 'shortcut'... Clearing binding context 'gameui'... Clearing binding context 'menu'... Clearing binding context 'finale'... Clearing binding context 'map-freepan'... Clearing binding context 'map'... Clearing binding context 'game'... Parsing definition files... Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ jDRP-DecorLights.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ jDRP-Particles.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ jDRP-ScreenEffects.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ jDRP-StartAnim.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ jDRP-FontPack.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/HUD-BFG.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ HUD-Chaingun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ HUD-Chainsaw.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/HUD-Fists.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/HUD-Pistol.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ HUD-PlasmaRifle.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ HUD-RocketLauncher.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/HUD-Shotgun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ HUD-SuperShotgun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Cacodemon.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Demon.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Spectre.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-SSSoldier.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-AmmoBox.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/H-ArmorBlue.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ H-ArmorGreen.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-Backpack.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-Cell.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-CellLarge.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-Clip.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ E-ComputerMap.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ H-HealthPotion.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ E-LightGoggles.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/H-Medikit.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ E-RadiationSuit.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-RocketBox.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-Rocket.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-ShellBox.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/A-Shells.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ H-SpiritualArmor.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/H-Stimpack.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-Barrel.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-BloodPool.ded" not found! 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Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-FireStickGreen.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-FireStickRed.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-FloatSkulls.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangByFeet.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangingLeg.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangingLegs.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangNoBrain.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-HangNoLeg.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangNoGuts.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-HangTorso.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangtLookDn.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangtLookUp.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangtNoBrain.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HangtSkull.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HeadCandles.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HeadOnAStick.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HeadsOnStick.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-HeartPillar.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-ImpaledTwitcherAlive.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-ImpaledTwitcherDead.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-SkullPillar.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-SpinalColumn.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-BigLamp.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-MediumLamp.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/D-SmallLamp.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-GreenStonePillar.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-RedStonePillar.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-TallTorchBlue.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-TallTorchGreen.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ D-TallTorchRed.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-KeyCardBlue.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-KeyCardRed.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-KeyCardYellow.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-SkullKeyBlue.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-SkullKeyRed.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ K-SkullKeyYellow.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-Arachnotron.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-ArchVile.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-BaronOfHell.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-BossCube.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-Cyberdemon.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-FormerCommando.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-FormerHuman.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-FormerSergeant.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-HellKnight.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Imp.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Keen.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-LostSoul.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Mancubus.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-PainElemental.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/M-Revenant.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ M-SpiderMastermind.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/N-BigTree.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/N-Stalag.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ N-Stalagtite.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/N-Tree.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ P-BerzerkPack.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ P-Invisibility.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ P-Invulnerability.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ P-MegaSphere.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ P-SoulSphere.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/Player.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ T-TechPillar.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/W-BFG.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/W-Chaingun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/W-Chainsaw.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ W-PlasmaRifle.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ W-RocketLauncher.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/W-Shotgun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ W-SuperShotgun.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-ArachnoShot.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-BaronFireball.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-BFGShot.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-BloodFX.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-CacoFireball.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-ImpactFX.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-ImpFireball.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-MancFireball.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-PlasmaShot.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-RespawnFX.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-RevRocket.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/X-Rocket.ded" not found! Warning:Def_ReadDEDFile "C:/Program Files (x86)/Doomsday/defs/jdoom/auto/ X-TeleportFX.ded" not found! Definitions: 48 animation groups 6 composite fonts 16 finales 211 lights 33 map infos 4 materials 2242 models 177 particle generators 3 skies 36 songs 231 sound effects 138 sprite names 1393 states 164 surface decorations 366 text strings 11 texture environments 278 things Warning: Failed locating skin "PinkySkin_diff.png" (#5) for model "Data\jDoom\Models\ Monsters\Pinky\MONSTERS-Demon.md2". This model will be rendered without a skin. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating model "caco_e.dmd", ignoring. Warning: Failed locating skin "empty.png" (#1) for model "Data\jDoom\Models\Projectiles\ Cacoshot\CacoShotSphere.dmd". This model will be rendered without a skin. Warning: Failed locating skin "empty.png" (#3) for model "Data\jDoom\Models\Projectiles\ Cacoshot\CacoShotSphere.dmd". This model will be rendered without a skin. Warning: Failed locating skin "empty.png" (#5) for model "Data\jDoom\Models\Projectiles\ Cacoshot\CacoShotSphere.dmd". This model will be rendered without a skin. Warning: Failed locating skin "bfgm3.pcx" (#3) for model "Data\jDoom\Models\Projectiles\ Cacoshot\CacoShot.dmd". This model will be rendered without a skin. Warning: Failed locating skin "bfgm3.pcx" (#3) for model "Data\jDoom\Models\Projectiles\ BFGshot\BFGShot.md2". This model will be rendered without a skin. Warning: Failed locating skin "megahighlight_1.pcx" (#1) for model "Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd". This model will be rendered without a skin. Warning: Failed locating skin "megahighlight_2.pcx" (#2) for model "Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd". This model will be rendered without a skin. Warning: Failed locating skin "megahighlight_3.pcx" (#3) for model "Data\jDoom\Models\ Items\P-MegaSphere\MegaHighlight.dmd". This model will be rendered without a skin. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Failed locating model "LostSoul/Lostsoul_flame.md2", ignoring. Warning: Texture "Particle00" not found. ---------------------------------------------------------------------------------------- DOOM 2: Hell on Earth ---------------------------------------------------------------------------------------- NetSv_SendGameState: Game setup: doom2 MAP01 skill3 coop Loading Map "MAP01"... BSP built: (12:30) #644 Nodes, #645 Leafs, #3183 HEdges, #319 Vertexes. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. GL_GetReservedTextureName: Sleeping until new names available. Map 1: Entryway Author: Unknown Event loop exited with code 0. Shutting down the console... Z_Shutdown: Used 1 volumes, total 33554432 bytes. Restoring original display mode due to shutdown. Canvas: Lost focus.It is possible that there is something wrong in the way textures are being uploaded presently. We'll have to investigate...
If this were a common general issue I would have expected we'd know about it and be inundated with complaints.
I also noticed the rather large number of add-on errors in your log. Have you tried disabling the clearly broken ones?
By the way, I did uninstall the driver using both the Catalyst uninstall and device manager at the time. What was strange is that when downloading the new CCC, it didn't show the driver in the list of downloaded items. I restarted the computer and then maybe I clicked 'update driver' in device manage and then Catalyst was showing the driver unlike before. I read about why it wasn't being displayed in the installation, etc, but it isn't memorable. The made it a hassle just to update a driver. Modern day computers should be morre automated and it shouldn't be difficult since it is 2012.