Question about the Lang file
Hello everybody. I'm new at forum and I really don't know if that's the right place to make my question, but anyway... (Sorry if I'm transmitting an ignorance air...)
I decided to make a little time ago my own translate for Doomsday Engine (the original portuguese-br lang file have missing strings and errors of accentuation) and after improving the mistakes left, I noticed there is no how to translate some portions of the Engine because I couln't find the correspondent key from that text string. So what I ask: Is there any way "to find" the absent key? The text string is "Enable external patches with pwads" in Addons Tab.
Just to know, could it be possible submit the translation to be the default portuguese-br language of the Doomsday Engine? If yes, where?
The Translate (Upload Attach):
I decided to make a little time ago my own translate for Doomsday Engine (the original portuguese-br lang file have missing strings and errors of accentuation) and after improving the mistakes left, I noticed there is no how to translate some portions of the Engine because I couln't find the correspondent key from that text string. So what I ask: Is there any way "to find" the absent key? The text string is "Enable external patches with pwads" in Addons Tab.
Just to know, could it be possible submit the translation to be the default portuguese-br language of the Doomsday Engine? If yes, where?
The Translate (Upload Attach):
Comments
So, "enable-external" is probably the identifier you are looking for.
It is certainly possible, yes. If you post the finalized language file here I can add it to the official repository. The other way is to submit it as a Patch on SourceForge.
I tried to locate/put this key in lang file and nothing changed. Maybe that string is unchangeable? Anyway, I have seen the others translations and the same occurs, I should think this is normal.
I would be very grateful, here it is the complete translate: (apparently the download above was just waste of time, my apologies)