I'm done with the gargoyle, converted all the models to DMDs and all of that.
Model particle giblets are added, fire and sparks are toned down, and blood is rendered using one of the pre-defined textures for particles in the jHRP, Particle04, to give it a good, earthy and stained color, rather than one that brightens as they add-blend together.
Get it HERE: http://www.fileden.com/files/2007/4/22/ ... 100906.zip
The following probably doesn't work anymore, and I'm not sure if I have the original .blend file anymore - not the complete one, anyway...
The original gargoyle .blend file is here: