Update for Doomsday 1.9.7
We have released a stability update for Doomsday 1.9.7. It fixes a number of crashes and other incorrect behavior in the initial stable 1.9.7 release (build #425).
Download: build439 | Release notes
Download: build439 | Release notes
Comments
Though was the one sound at once from a mobj feature completely removed for this release?
I ask because it's marked as build 439, hence I assumed it would include everything since build 425.
This updated release contains the most important bug fixes that have accumulated since the original 1.9.7 release. It does not however contain any of the work that has gone into 1.9.8 thus far.
See the release notes for the list of fixes included vs. the original 1.9.7 (build425). When we make patch releases such as this one they will only include critical bug fixes; if you're interested in new features, you should use the unstable builds.
I.e build 425 seemed to include all the fixes and features from earlier builds
In patch releases we backport fixes from the master branch to the old version, which continues to exist in a separate branch in the repository.
We're looking into clarifying the website to make this clearer...
I hope the later 1.9.8 builds will bring back the good sound quality that 1.9.7 has, otherwise it sounds awful with any soundpack.
One can disable/enable the changes to the sound in the 1.9.8 builds with the console cvar 'sound-overlap-stop'.
Anyways, thanks for letting me know I can shut it off with that command
Like most console variables, it gets saved to your configs/doom/game.cfg. Yes, you only need to set it once.