I'm posting this hoping to be helpful to somebody. I've compiled some rsource packages for jdoom/jheretic 1.9.0. All credits go to the respective authors, mine has only been a job of repackaging to have in few single packages all the best resources one can gather. So here it goes:
" [ http://www.filefront.com/17328700/jhrppsy-20100928.pk3/
] is the latest jHeretic Resource Pack 1.01, with the addition of Cain's models and the latest Psychikon improvements: Gargoyle, Wand (ammo and HUD) and menu-skull. All credit to them
" [ http://www.filefront.com/17328714/jdep-all-slide-skyboxes-20100401.pk3/
] is basically a single package that contains all slide-skiboxes by DaniJ, KuriKai, Slide in one single pack. It matches the right ski-boxes with the respective games (Doom1/Doom2/FinalDoom), like it was with the original JDEP.
" [ http://www.filefront.com/17328745/jdui-20080614statusbarface11.pk3/
] is based on JDoom User Interface Pack and includes the hi-res HUD face v1.1 by Mr.Rocket with cleanup work by Searinox. This version also fixes the status bar that didn't display correcly in jDoom 1.9.0.
" [ http://www.filefront.com/17328814/jdrp10111afixes.pk3/
] is a compilation of DaniJ's jDoom Resource Pack 1.01, and contains all new completed models by DaniJ's jDRP 1.1alpha, except these incomple packs: GUI, StatusBar, Font, LostSoul, Spectre, Deamon. In addition, the following changes have been applied: HUD-Chainsaw has skins from Abbs pack with yellow glove; HUD SuperShotgun from 1.1alpha has been fixed to implement shot flashes and gun lowering in the ded file; BFG and Chaingun pickups have skins from Abbs pack; FormerCommando has Chaingun skins from Abbs pack; Imp and Demon monsters have filtered skins in PNG, and Demon's md2 and ded are from 1.1alpha with transparency for the Spectre, so therefore the Spectre is not included; BFG and Plasma explosion effects from Abbs.
I hope not to hurt the sensitivity of the original authors, again all credits to them, I just wished to provide a "rational", easy-to-use compilation of the respective resource packs.