I am currently working on a mod and am trying to test some md2 models. I am using Doomsday 1.8.6. The problem I'm having is that for some reason I am unable to use the OpenGL renderer. Direct3D works just fine when I select it in kickstart 2 but trying to use OpenGL through kickstart crashes while loading the game. I am also unable to run the latest beta version of Doomsday and I noticed that there was no option for Direct3D which leads me to believe that it is trying to render with OpenGL by default (which is probably a problem for a different thread).
I am using Windows XP sp2 with DirectX 9. I have an Nvidia Geforce GTX 460
and I have this driver
which supports OpenGL and is the latest driver. I have tried doing a clean install of the driver and it is still not working. I had this same problem with an older driver.
Anyways, I have created a batch file with the command "-allowsoftware" which allows me to use OpenGL in software mode which is just not an acceptable way to test my models.
Is there a command I can add to the batch file to test these models while rendering with Direct3D?
If not, is there another way to test these while rendering with Direct3D?