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doosmday 3.0 issue ubuntu 20.10

edited 2020 Dec 27 in Developers
apt install libcurl4-gnutls-dev libunistring-dev libsdl2-mixer-dev


doomsday/build/scripts/build_deps.py build

cd build
make clean

cmake ../ -D DE_ENABLE_GLOOM=yes -D DE_ENABLE_GLOOMED=yes -DCMAKE_INSTALL_PREFIX=/opt/doomsday

cmake ../ -D DE_ENABLE_GLOOM=yes -DCMAKE_INSTALL_PREFIX=/opt/doomsday

make -j6

make install

I'm getting the below after building doomsday3 with gloom enabled



1.642 (WRN) [Bank::Job] Failed to load "sky.morning" from source:
[NotFoundError] (in Folder::locate) "/home/sky-morning.jpg" was not found (in root folder)
3.841 G (i) Display mode has changed
model.skeletal.generic 0x5571747cf130
ModelRenderer: Program 0x5571747cf130 still has 1 users
[App::~Impl] destroying
3.904 R [PackageLoader] Unloading 7 packages
3.917 (i) Z_Shutdown: Used 1 volumes, total 33554432 bytes.
[App::~Impl] done
doomsday: /home/dave/1tbstorage/src/Doomsday-Engine/doomsday/apps/client/src/main_client.cpp:119: int main(int, char**): Assertion `de::Counted::totalCount == 0' failed.
Aborted (core dumped)



full output
https://pastebin.com/w7EPV0GB

Comments

  • I recommend keeping the Gloom renderer disabled for now. I haven't set it up properly for distribution as it is too incomplete. All mobjs are missing, for instance.

    (The "sky-morning.jpg" is a test skybox image that is expected to be found in the runtime folder.)
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