Hello Dengine team,
Was wondering if there was going to be support (or if there currently is support that I'm not aware of) for textures exceeding 128 pixels in height? I am designing a "Megawad" pack and apart of this pack will be textures from other sources, some which are 64x192. Would this be possible with Dengine? The goal is that this Megawad pack is to support Dengine (and I guess ZDoom, because that source port works with everything apparently!), but mainly Dengine, because it's awesome!