(thread split from viewtopic.php?f=23&t=1756)
I've had a change of plans. I still want to do this, but I won't have the time to devote myself to such a large undertaking for quite a while. Instead I'd like to go for a simpler goal first to get familiar with the Doomsday structure.
I'd like to port Wolfenstein 3D instead: it's smaller and the source is very well laid out and properly commented (Build's source is an utter mess in comparison - no, scratch that, it's an utter mess, period). It appears the Wolfenstein 3D isn't using a single WAD (or whatever other format), but a bunch of loose WL6 files. Those should probably be put in a ZIP archive by the user and then treated similarly to a WAD, right?
Is this OK with you guys or are there any reasons why the Wolfenstein 3D engine would be unsuitable?