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Build 2879: lump loading issues
I was exited to learn that you managed to fix the Demon and Spectre render issue. I'm happy to confirm the issue is successfully fixed, great job! To test the fix I launched DOOM Ultimate and warped to E1M8, where the player is welcomed by a bunch of demons. The MIDI music does not play, an error is logged (see details… -
Segfault on version 2.0.0 stable on Linux 4.8.0 amd64 (KUbuntu 16.10) [fixed in AMDGPU-PRO 17.10]
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Re: Segmentation fault on run
Hey, skyjake :) I did as you wrote and here is the result:[adomas@genesis ~]$ gdb doomsdayGNU gdb (GDB) 7.12Copyright (C) 2016 Free Software Foundation, Inc.License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>This is free software: you are free to change and redistribute it.There is… -
Re: Which Version to Install?
Hi sune....thanks. Yeah, I'm beyond frustrated. Yeah, DOOM was working well before, although I hadn't gotten Scythe to work, but that's another matter. So it SHOULD work now, but it doesn't. Just a few minutes ago I uninstalled "doomsday_1.10.4_64_bit.exe" completely (manually removed everything the uninstaller doesn't get… -
Re: Performance so bad is unplayable
Ok, so now Plutonia and TNT don't work. Plutonis, TNT, Scythe and Scythe2 won't run. I get that annoying console crap instead of just loading the game. The only games that do work (as far as I know) are Doom and Doom II. Here's the doom.out if it helps anyone. thanks Executable: Doomsday Engine 1.10.0 (Stable 32-bit #823)… -
Re: Doomworld wad "Endless Torture"
I took a look at this problem and its nothing at all to do with the jdrp101+11a+fixes.pk3 add-on. Using this add-on in combination with ET simply reveals an issue elsewhere (i.e., its a symptom rather than the cause). The actual problem lies in the internal node builder's interpretation of the geometry… -
Segfault on version 2.0.0 stable on Linux 4.8.0 amd64 (KUbuntu 16.10)
Hello, I saw today that 2.0.0 version was released, so I installed it on my linux system, first I tried the Ubuntu PPA, and it resulted in a segfault when I went to run Doomsday. So I downloaded the .deb directly from this site and installed it (after removing the PPA version) and I again ran into a segfault, here is the… -
Improved UI for multiplayer
<div id="bridgedd"> <div class="excerpt-title">This is a blog excerpt. <a href="http://dengine.net/blog/2017/02/improved-ui-for-multiplayer/" target="_blank">Read Full Article</a> </div> <br /> <p>For the past two weeks I've been focusing on finishing the Home UI for 2.0. I've also been doing plenty of small improvements… -
Re: Lighting problem after upgrading to 1.14.0 (Solved)
Reupgraded again to 1.14.0 and disabled vignette. Nothing happens. I found that there are no bloom settings in previous version 1.13.2. Also, during the first run of Doomsday Engine 1.14 after upgrading from 1.13.2, a warning symbol appears on the upper right side of the screen. Doomsday.out included if it is related to… -
Re: Two new problems
It's the lights and stuff from this different resource pack I'm using that causes me performance issues, but this is different. Anyway, make that three problems, lol. Was just playing and all of a sudden: crash. Application terminated due to exception: Uncaught exception during loop iteration: [MissingClusterError]…