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Segfault on version 2.0.0 stable on Linux 4.8.0 amd64 (KUbuntu 16.10) [fixed in AMDGPU-PRO 17.10]
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lost all game profiles after playing hacx
Hey, so I was just having a good time playing some video games then I got the hacx wad and after I played it I lost all the doom game profiles except for hacx from the list. Is there a way to restore them? I don't suppose it would have deleted my saves, would it? That wouldn't be very exciting. I have engine 1.10 something… -
Sound Choppy
I figured to upgrade DE just because, and when I started a game of Ultimate Doom, I found out that the sound got choppy, especially the music. Using Ashley Carr's Doom1 music pack makes it muck more noticeable. Application path: C:\Program Files (x86)\Doomsday\Bin\Doomsday.exeCreated a new 32.0 MB memory… -
Models turn white
I'm using the latest stable 10.3. for some reason, at times, I get models turning white. It seems random when a model comes into view. I started the map (this is map 2 of helinhel) and when first starting the level, I didn't notice this problem, except a head candle was white like this from a distance). I'm using a… -
Music Addons not working with Doomsday Engine 1.9.9
Hi there. I've been experimenting with a few addons that are supposed to add music. I enable them and the game runs fine but I just get the default music. Is there something I'm missing? I am doing this with The Ultimate Doom. I have also tried regular Doom with no success. The ones I'm using is an older one just called… -
So are .sf2 soundfonts supported?
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Re: Segmentation fault on run
Hey, skyjake :) I did as you wrote and here is the result:[adomas@genesis ~]$ gdb doomsdayGNU gdb (GDB) 7.12Copyright (C) 2016 Free Software Foundation, Inc.License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>This is free software: you are free to change and redistribute it.There is… -
Re: strange symbol on Ultimate Doom screen
Here is the doom outApplication path: C:\Program Files\Doomsday\Bin\Doomsday.exeCreated a new 32.0 MB memory volume.Config::read: modules/Config matches version [ 2, 0, 0, 1265 ]Executable: Doomsday Engine 1.14.5 (Stable 32-bit #1265) Jun 19 2014 13:11:35Command line options: 0: ..\Bin\Doomsday.exe 1: -basedir 2:… -
Re: Two new problems
I think I've found the problem, sort of. The resource pack I'm using is broken in some way. It's causing the crashing and most likely the lag issue too. There is a spot where you can recreate the crash 100% of the time. I've tested it. In Icon of Sin, if you shoot the plasma rifle (and ONLY the plasma rifle) at the second… -
Re: Two new problems
It's the lights and stuff from this different resource pack I'm using that causes me performance issues, but this is different. Anyway, make that three problems, lol. Was just playing and all of a sudden: crash. Application terminated due to exception: Uncaught exception during loop iteration: [MissingClusterError]…