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Re: Sapphire Wand 2.0 + Doomsday 2 Hexen Models
I tried your code, and received 1 FPS (was 60 FPS with veirdo's code) So, while we are waiting of fix of this bug http://tracker.skyjake.fi/issues/1819 and particle system enchancements, as Danij said above, I made next temporary workaround for myself: just copied original static generator to unlit torches Copy Generator {… -
Re: Sapphire Wand 2.0 + Doomsday 2 Hexen Models
yo Veirdo i had a look at your particles for your 2 torches that has the unlit state and tweaked the particles so that they work as intended. #Flame ParticlesGenerator { State = "ZWALLTORCH1" Flags = blendadd | modelonly Spawn Radius = 2.0 Spawn age = 40 Max age = -1 Vector Rnd = 1 Speed = 0.057 Spawn rate = 0.342 Alt…