looks nice reinchard
shame that most of the 3D details get lost when converting the 3D-model to a texture
but thats something that will always be a thing. no matter how good normals and such you make,
some of the 3D detail will still be gone …
oh there must be multiple versions of the same texture,
because there is also a version with a purple eagle
but upon checking i see the red one is used in doom and not the purple one
ah well, you can use my recolor in your wolf3D pack if you …
those textures look great! as always great work reinchard
this is just being nit-picky, but....
the eagle is supposed to be purple, not red
if you dont mind i did a quick edit to recolor the eagle
the walk-cycle is looking great, but i suggest adjusting his face a bit.
the ettins face kinda looks a bit... disinterested and bored?
and the fact his mouth is half-open all the time doesn't really help either
perhaps try and adjust the face a…
It would be cool if more than the default 4 frames for the waterfalls or other animation textures like acid flats or toxic pipes could be inserted.
imo it would be much nicer if we could have shaders for water and acid and waterfa…
tanrock5 looks good, much better-looking then the one currently in the pack
hmm your bigdoor6 looks nice, but i prefer your previous itteration of the lion-head
while not as authentic, that one had teeth and looked much nicer imo.
much prefer the natural lighting though rather then the saturated lighting.
the overly saturated lights just look odd imo on model.
looked ok for the low-res art, but looks weird on a realistic hi-poly model
looks great so far!
maybe you could try adding some scales to the dragons?
that would be awesome and would look amazing when its made into a texture
dun doubt itll be a lot of work, but it would look really cool
you dont need to know anything about coding to be able to make models or textures
all you need for modelling is a 3D-modelling program, and a texture-editing program to make textures.
my modelling software of choice is blender, which is easy t…
oh btw i seem to have found where i used to find textures for hexen,
it was over at a hexen texture thread at newdoom forums
all links to textures in the thread are dead by now though …
the bull-switch is an HD replacement texture already :P
about the door, there is also this one. no idea though who made this texture
rename to d_winnow and put it in data\jhexen\textures to use
for the other two there are no HD r…