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pming

About

Username
pming
Joined
2015 Feb 8
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1
Last Active
2017 Mar 27
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  • That sound freaking fan-tastic! The creative freedom I get with UDMF are unbeatable...the visual fluidity (?) and occlusion/depth comb with non-linear fall of for lights makes Doomsday Engine unbeatable. Add them both together and you will have some…
  • Hiya! That sounds pretty sweet! Doesn't help the mapping community now, but hey, patience is a virtue and all that right? Until then I'm doing it the hard way; mapping in "vanillia Hexen in Hexen Format", then writing my DED's in SLADE3, the…
  • Hiya! oooo...forum-faux-pax here (replying to my own reply), but I had a quick thought. I thought I remember hearing/reading that you can 'reload' DED files "on-the-fly" from within DE to check stuff like coloured lights and whatnot that you (…
  • Hiya! Gordon wrote: ah but you forget that gzdoom builder is built for zdoom based ports and thus any other port that is not based on zdoom will have problems no ifs ands or buts as it will give you zdoom stuff that was added so you will encoun…
  • Flerp! Gorsh! Ding-Dangit! Just finished writing a half hour post (yeah, too long)...then BLAMMO! Lightning took out a transformer somewhere nearby the EXACT moment (litterally...I clicked "Submit" the very microsecond the power died). [Inego]…
  • Hiya! I realize I can bundle all that deds, new textures, sounds, music, maps, etc into a pk3 (haven't done it yet, but I know that's what generally happens for Doomsday at any rate). However, I can't "see" any of the nice, gorgeous, full-colour …
  • Hiya! @Gordon -- The DED's are for setting up my own custom glowing flats, adding 'dynamic' lights to wall textures, creating 'light things' so I can add more interesting lighting to the level, and probably more....I'm still learning DED. @Pos…
  • Hiya! I almost answered my own question... Just using the Hexen in Hexen format is what I have been using, but I can't add/modify DED from within GZDB2. Well, I can...once. Then when I open the wad again it crashes and freezes DB if I try and ope…
  • Hiya! Sorry to butt in here... yes, .fbx is more or less the 'go to' format for games nowadays. I've had the most success with .fbx as far as program interoperability (I use Softimage, MODO Indi, Silo [no .fbx in Silo though ], and I'm still try…