I have one year pause from textures and made only sprites for doom and hexen. This texture was unfinished before year and now is finished.
DHTP
New
flat3
and finished all columns sprites
q…
Hi all,
long time not here
DHTP
Original
New
and try some sprites. Yes I know this discussion is only for textures but I not find any discussion about hd sprites. Only bad looking AI ... sorry...
Now I try shotgun sprite. Yes is not close to original but original is so small and after upscaling do not see nothing useful. I made it for me but if someone like it here is high_res shotgun.
SHOTA0
I do not like how I made floor4_1 texture and I must done completely new texture
before
now
Original
deus-ex wrote: »
marcelus wrote: »
I do not have time now try it in game but I like it.
Here are some in-gam…
> @kars said:
> Ok, I think it's ready:
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> Original:
> New ones:
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> I had to tune the saturation, colour accuracy, brightness, tiling. But I'm happy with this result.
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deus-ex wrote: »
A nice and accurate recreation of the original image, except the amount of oxidized (green) areas seems a little bit too much. Could you make an alternative with a slightly reduced oxidation level?
what do you think now ?
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deus-ex wrote: »
marcelus wrote: »
maybe would be fine add some contrast. Colors and depth are close to original texture but do not match good with DHTP textures
Then again, isn't that the fault of the old textures in the DHTP to begin wi…
deus-ex wrote: »
marcelus wrote: »
I do not know who did it and I do not want to offend anyone, but I did a new one.
There's no need to be worried or afraid, instead feel encouraged to give any texture you like a try. Most of the current …
deus-ex wrote: »
marcelus wrote: »
I do not know who did it and I do not want to offend anyone, but I did a new one.
There's no need to be worried or afraid, instead feel encouraged to give any texture you like a try. Most of the current …
hi all
This texture is in dhtp but is in low resolution and the color is very distant from the original texture. I do not know who did it and I do not want to offend anyone, but I did a new one.
floor4_1
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DHTP
.…
deus-ex wrote: »
marcelus wrote: »
Now is final. This was crazy texture. I'm still learning how to make textures.
Yes, nice one! Put the 'Finished' stamp on it, and on to the next, I guess.
marcelus wrote: »
I have also 1024x1024 re…
kars wrote: »
Another great texture in the making. I think the stones may grow a tiny bit, have a bit more light, and the whole needs a tiny reduction of the colour red. But if this final I'm also very happy. If you ask me I would say on to the ne…
deus-ex wrote: »
You are on the right track there. Just make sure that those cracks do not stand out so much.
The cracks will have a reduced depth in the final. The problem makes me space between the stones. When I have proper texture, …
hi all,
I hate this texture Looks so easy and I think this is not much work than some hours but take me more than week and still is not finished but only some scratches and seamless must be fixed and will be finished.
flat1_2
dhtp
kars wrote: »
Great stuff! You latest flat1_1 looks 100% and fit's the game's atmosphere well!
Have you done also the weapons???? that SSG looks great!
The red cross looks a bit too bright, like a light instead of a patch put on the package.
Ma…
I did some minor changes. Less shiny, little rough . I think this texture is done... thanks for opinions
next..tekwall4 or flat1_3
some simple sprites if someone want...
No dirt,clear looks better in game
I agree with everyone in this discussion but with first texture is problem because in game looks blurry and flat. Latest has too strong holes. Now I working for better looks cracks much accurate with original texture and closer to my first texture b…
kars wrote: »
Marcelus, it does not look good, it looks GREAT!
You did well with the colours, the light levels, texture, shape, light direction!
Can you tell me how you made this?
thank you,
but finished texture has different look. Which…
0815Jack wrote: »
@marcelus
the pillar sprite looks very nice... have you seen the pillar model from the DHMP ?
I'm wondering how you keep the perspective of the skulls so natural...
I see video but I like sprites much than 3D object…
Clemens wrote: »
WOW!
really good! Can't wait to see the finished pillow!
But that is more a HD sprite, than a texture.
yes I know but I only want opinion. Is many "hd" sprites but many of them are only upscaled original sprites with s…
kars wrote: »
I took the liberty to bring it closer to the original; mostly shifting the red towards the brown. I also added a bit of glow and rounded off the bars.
Now I am balanced colors, brightness but only minor . Better?
c…
Clemens wrote: »
Looks good, but isn't the border too dark now?
in game do not look much dark but I send KuriKai texture with little brighter border...
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people what you think about this? is not finished yet
> @kars said:
> marcelus wrote: »
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> ceil1_2 texture
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> I like it, but like to request 2 changes:
> - the green frame around the light should look like it'…