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2013 Nov 1
Last Active
2016 Jan 9


  • Can you send me your textures?I could use them in me UE4 Doom remake.
    in DoomHD Comment by Doomwolf555 2016 Jan 9
  • That's not possible to play with doom wads or pk3 files with ue4.The other things like minimap and powerups could be done. https://www.youtube.com/watch?v=4hqUiCtCvJQ I made an actual gameplay of my mod if u intrested about it.
  • Hey wanna help me with my Unreal engine 4 remake of classic Doom?I have made some of the models with zbrush but your models looks so cool I could use them to my project if you intrested.
  • Is it possible to make doom 3 style dynamic shadows like in vavoom engine to doomsday on next relases?
  • Doomwolf555 wrote: ...I'd apply reflections to my models if I could control them per pixel rather than per model. I have some extremely subtle old styled "reflections" on those models in my examples but they are so subtle that it is almost not eve…
  • PostFatal wrote: I found the texture pack but where are the models? Unless I've misunderstanding. I didn't uploaded them yet because the game crashes many times with them I'm about to fix the problem and improve some more.
  • NiuHaka wrote: Indeed but i'm not talking about dynamic lights. I'm talking about the nice reflective glow/aura that you get now. It's the bloom effect that causes a soft dark aura around dark surfaces and a soft light aura off of light surfaces. …
  • I have made some screenshots about the upcoming new version of doom 3 models: http://postimg.org/image/ofgi815y5/ http://postimg.org/image/qp4t4r5mt/ but looks like doomsday crashes a lot with these improvements on models.Maybe these updates will…
  • The bloom effect is so cool real time shadows would be epic for the lighting O:-)
  • https://www.mediafire.com/?m26dwvgx7c6d7li here is the download link for my texture pack.New version!
  • Is it possible to make real time dynamic shadows for monsters and objects?That would be really cool.
  • http://www.youtube.com/watch?v=k3evYI_K6U4 This is an old video i have improved most of monster skin with photoshop to 1024x1024 skins and for better details