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Linux & Oculus DK2 & Doomsday
Hi, i would like to use doomsday (which is awesome :smile: ) with the oculus dk2 under linux. As i understand i need to compile it by myself including the libvr stuff. I have the SDK for the oculus 0.5.1 up and running.The Demo runs perfect. I cloned the git repo of DE. I have also been able to set all using cmake-gui. I… -
Hexen: Unknown tClass 107 in savegame
When I try to load a game form Hexen (I am using Doomsday 1.9.0-Beta 6.9) a message box appears with the following message: "convertMap: Successful. R_InitLinks: Initializing PO_InitForMap: Initializing polyobjects. Load ACS scripts P_UnarchiveThinkers: Unknown tClass 107 in savegame." My doomsday.out says:Z_Create: New… -
Hexen crashing
Hey, playing hexen, when i try to return to the Shadow Woods (from darkmere, wastelands, caves or circe, etc) the game crashes. ive got 6/6 of the puzzle but i cant return any clue? doomsday.out:Z_Create: New 32.0 MB memory volume.Con_Init: Initializing the console.Executable: Version 1.9.0-beta6.3 Jun 8 2009… -
Re: Segmentation fault on run
Hey, skyjake :) I did as you wrote and here is the result:[adomas@genesis ~]$ gdb doomsdayGNU gdb (GDB) 7.12Copyright (C) 2016 Free Software Foundation, Inc.License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>This is free software: you are free to change and redistribute it.There is… -
Re: Models turn white
^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to locate "Models:caco_e.dmd", ignoring.^ : Failed to… -
Re: 1.9.7 Candidate Testing
Ok, I tried build 376 today with all my resources, and the game crashed with some error about not being able to find "caco_e.dmd". Doomsday.out has a crapload of errors. Looks like I'll have to wait longer before using the new builds still. Executable: Doomsday Engine 1.9.7 [#376] (Candidate 32-bit) Jan 11 2012… -
Re: Doomsday (#369) Shutdown in OS X 10.5.8
Well the -noglcheck option works and produced the following which does imply (as DaniJ said) the GL version is lower than necessary (version 1.2). Now Iʻm wondering if the upgrade to Snow Leopard has a GMA 950 firmware upgrade in it. Hereʻs the code: Executable: Doomsday Engine 1.9.7 [#374] (Candidate 32-bit) Jan 9…