Search
-
Segfault on version 2.0.0 stable on Linux 4.8.0 amd64 (KUbuntu 16.10) [fixed in AMDGPU-PRO 17.10]
-
Re: Segmentation fault on run
Hey, skyjake :) I did as you wrote and here is the result:[adomas@genesis ~]$ gdb doomsdayGNU gdb (GDB) 7.12Copyright (C) 2016 Free Software Foundation, Inc.License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>This is free software: you are free to change and redistribute it.There is… -
Re: JDRP stopped working recently
Whenever I use the recent unstable builds, about 2 minutes into any level, it will freeze. Of course I notice that when using some of the sitter monster models or firing a weapon, at times, it will hang for a split second. I use the last stable build and no freezing occurs, but there is some of that hanging when the game… -
Re: Error message when quitting Doomsday
Yeah, looked at the doomsday.out file and it doesn't look exactly pretty. Here it is: http://www.filedropper.com/doomsday Executable: Doomsday Engine 1.9.10 [#667] (Unstable 32-bit) Oct 28 2012 18:01:28.Command line (18 strings): 0: ..\Bin\Doomsday.exe 1: -basedir 2: C:\Program Files (x86)\Doomsday 3: -userdir 4:… -
Re: loadGamePlugin: No game library was specified.
-
Re: loadGamePlugin: No game library was specified.
-
Segfault on version 2.0.0 stable on Linux 4.8.0 amd64 (KUbuntu 16.10)
Hello, I saw today that 2.0.0 version was released, so I installed it on my linux system, first I tried the Ubuntu PPA, and it resulted in a segfault when I went to run Doomsday. So I downloaded the .deb directly from this site and installed it (after removing the PPA version) and I again ran into a segfault, here is the… -
Re: Which version of Doomsday do you use primarily?
Have you considered that the only reason they were fixable at all was because of other work already done in said branch? In general we commit fixes to the master whenever possible. This is the first I've heard about it. I see you made an edit to say it stopped working at some point between #262 and #273, perhaps skyjake…