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skyjake

About

Username
skyjake
Joined
2009 Jun 6
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1,423
Last Active
Nov 27, 04:29
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Registered, Administrator, Deng Team

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  • It’s a pretty large software framework for developing cross-platform apps: https://www.qt.io/ It is quite easy to work with, but is optimal for actual desktop apps and not 3D games.
  • Most textures and 3D models are client-side assets, so each client can choose whether or not to use them. The exception here is 3D model packs that introduce new Thing States for animation purposes. Those should either not be used in multiplayer gam…
  • Yes, there will be updates (barring some catastrophe that prevents me working on the project). Here's the plan as it stands currently: 2.3 will be released as stable before the end of the year. Unstable will then go to 3.0 and drop the Qt f…
  • Sounds like there is a fatal error during launch that doesn't get reported in the UI. One thing you could try is clearing out some of the runtime files, in case these have been corrupted due to buggy file handling. Go to Doomsday's runtime direct…
  • When it loads I try to select a new game but I can't select any of the options. Once you get to the title screen, the controls are the same as in the original Doom, so arrows keys and Enter, etc. If these don't work, perhaps your keyboard bi…
  • I think the use case for the "data" subdirectory is no longer relevant on Linux, and the directory setup shouldn't check for it any longer. Instead, it should just use whatever App::nativeBasePath() returns like in the MACOSX ifdef. I'll apply th…
  • There is a CMake build option (DENG_ENABLE_GUI) for disabling the client and other GUI stuff, so basically building only the server and the games. You'll still need Qt.
  • You'll most likely need to set up your own bindings that make sense, but if it's a standard game controller supported in Windows it should be fine.
  • Yes, that is possible. The game library UI is skipped if you specify which game/profile to use with the "-game" option. You can see a list of the game IDs to use with "-game" using the listgames console command. If you've set up a custom game pro…
  • I added a feature request for the official add-ons: https://tracker.dengine.net/issues/2430
  • Not sure what the problem could be here. Have you tried disabling/enabling the "3D Effects & Reverb" setting?
  • "heretic-ext" is Doomsday's internal name for Heretic v1.3 that contains Heretic: Shadow of the Serpent Riders expansion. For details: https://doomwiki.org/wiki/Heretic Old resource packs may have incompabilities due to changes in Doomsday's hand…
  • In Doomsday terminology, mods are the same as add-ons. They can be for example PK3s containing graphics assets. Plugins, however, refer to native code DLLs that contain game logic or other such functionality.
  • DavidInvenio wrote: » First, is it required for DE to run only full-screen? No, you can run in windowed mode as well. Normally you'd active this via the GUI, but given your predicament I suggest launching doomsday.exe with the "-window" optio…
  • There is no command for that at present. Doom's "particles.ded" definitions file defines a bunch of effects, including the rocket trails, that can all be disabled with the "-nodefaultfx" command line option. (That is, it can only be applied when lau…
  • Check out the Savegame options in the Options menu. Enabling "Load last save" gives you a Y/N option to load the last save after you die. If you also enable "Confirm reborn load", it will load automatically without confirmation.
  • Doomsday does not directly support external MIDI hardware. I'm not sure how Windows 10 handles this, but at least in the past I recall it was possible to configure Windows' MIDI output to use an external device in the operating system settings. In D…
  • Mishtal wrote: » How does sponsoring work? It's via PayPal donation: https://dengine.net/donate I recommend sending me a private message first to confirm if I'm able to work on a suggested topic/feature/tracker item, and then a donation ca…
  • The future remains nebulous as ever. When it comes to my commitment to Doomsday, due to other time pressures (and to keep context switch costs down) things have evolved into "stint mode", where I focus on Doomsday for a month or two and then swit…
  • Such a combined version exists, but I'm not sure if one can get it from somewhere online. See these links for more info: * https://www.wad-archive.com/wad/Master-Levels-for-Doom-II-(PSN) * https://doomwiki.org/wiki/MASTERLEVELS.WAD
  • Are you perhaps using a modded version that combines all the Master Levels into a single WAD? Not sure what error you're seeing, but currently I recommend playing each of the Master Levels PWADs separately. There is a relevant feature request:…
  • Yeah the server password is only for the admin (Shell connections). There is another cvar in addition to limiting the number of players: "server-allowjoin". Once your players are in, you can set it zero to prevent others from joining.
  • The current design of the server is that only packages that affect gameplay (except IWADs) can be transferred automatically to clients. The idea being that resource packs may be hundreds of megabytes in size, and if each client downloads that muc…
  • persist.pack is created and updated by Doomsday itself, so you can't manually install it. It contains configuration settings like the current game window placement. You could try renaming the "runtime" folder to "runtime.old" and see if Doomsday …
  • Check out the "reveal" console command. Usage: reveal (int) Params: reveal (0-4) Modes: 0=nothing 1=show unseen 2=full map 3=map+things
  • Does your DHMP package work ok in a singleplayer game? The location in the runtime directory is fine. Hmm, looks like there is a bug here that is confusing Doomsday: Could not determine which game to start. Please specify one with the -game …
  • On Windows, Doomsday comes with a music backend for CD drives. This is pretty old-fashioned nowadays; I assume your notebook doesn't have such a thing. If you open Doomsday's Audio settings in the Config ⚙️ menu, there is a subsection for configu…
  • Glad to hear you like Doomsday! The -pkg option is used for loading packages by ID, which in this case would be "com.hiriwa.dhmp". So this should work better: doomsday-server -game doom2 -file ~/.doomsday/runtime/wads/*.wad -pkg com.hiriwa.dhm…
  • Brightmaps are certainly an improvement for the sprites in many cases, for special effects. I'm not convinced that lighting sprites strictly based on sector lighting makes much sense. In a 3D renderer, sprites are billboards so they will turn aro…