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mystique

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mystique
Joined
2011 May 12
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2012 Mar 1
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  • i have winrar myself to, and i find it to be real fast and not resource-demanding at all. and it never bugs me anymore about registering it, while i didnt register it at all and it opens up any kind of archived file, no matter which program it…
  • couldnt decide, so i went for second option, support for all modern features. but i am also real much for 1, i really want an engine without bugs. its annoying how many bugs D-day has, especially compared to other sourceports, and not just doom…
  • @reg no it doesnt. ive often tried loading mods into doomsday which alter monster behaviour or weapons or which add monsters or such, and when trying to start doomsday with a mod wad selected it'll just crash with an error
  • i myself used to use the unstable builds, but i stopped doing that when a few weeks ago some serious bugs crept in like textures being all messed up when that happened i reverted back to the 1.9.0-beta6.9 build which i always used before. its per…
  • tried the doom64 compilation in 4th post of this thread, and i must it totally kicks ass never had doom64 myself so i had no idea how cool it was. i had looked it up often before and read up about how different monsters were and such, but its a …
  • lol no, its more cuz the eduke32 HRP has everything in-game replaced with high-detail models and the XCCP doesnt even have half of in-game items and almost evertyhing is low-poly and low-detail something like those mhk files eduke32 uses are just…
  • neat. if it gets implented id gladly help rotate objects for maps correctly for heretic and hexen both i always hated that objects in heretic and hexen were rotated incorrectly, and you'd get statues facing walls and stuff like that when in-gam…
  • wouldnt it be possible to fix this through special files like maphacks like eduke32 has? i know eduke32 has the ability to read special .mhk files which allows to rotate all the objects in a map to the right angle isnt it possible to implent s…
  • hmm wouldnt know if there even is anything like that. i know there is an unlimited ammo add-on for doom but om all the time ive played doomsday ive never come across any unlimited ammo add-on for hexen or heretic. if there is one out there though…
  • that marine looks totally awesome so far rainin, it looks way better then the current marine for doom. only personally i dont like the exposed tummy-part in between the top and jeans, it looks weird. it should show his skin there, not some weird…
  • erm Psychikon, can i ask for another favor? after over at technical support someone told me that doomsday1.8.6 is best for hexen when i posted with yet another error i got using 1.9.0 beta 6.9, i started using 1.8.6 instead for hexen but the w…
  • no, trying to use the 'warp' command to go to the map makes doomsday crash with the same error unless i first warp to a map from a previous hub, but that way i lose my progress on the hub i was at of course, so that pretty much kills the point …
  • ah ok. is there some way to get around this? cuz its kinda annoying cuz of that bug i cant go back to shadow wood and thus cant complete the game, and i dont wanna have to start all over again for the so-manyth time
  • Psychikon wrote: Just that there won't be every item that Hexen has... Maybe that could be for after Corvus! yeah that would be awesome if you would do that once corvus is done! theres still so much which is missing for hexen, even wit…
  • wewt, thanx a lot psychikon! looks a lot better now then with those old out-dated items. although all of the other items from the XCCP look even more outdated now compared to your amazingly detailed models XD
  • yeah, i agree. that looks great so far. wish i could model like that. and i agree with elysian, the heretic1 version of corvus is nicer then the heretic2 version. in heretic2 he looks way to skinny and not warrior-like imo. heretic2 corvus lo…
  • cant wait to see any updates about the new corvus model. and any updates will be welcome, im excited to see your progress on it. all your models look amazing. hope to see screenshots or so soon. any are welcome. and we can try giving constructive…
  • great, it works. im using doomsday 1.9.0 beta6.9, and it functions perfectly on it
  • thanx. ill try it out to see if it works and tell you if it does
  • ah... i think i know what the problem is.... cuz i had the same most likely... you using widescreen resolution? if the answer is yes, check this post: viewtopic.php?f=7&t=559 it was about me having the same prob, and daniJ replied with…
  • yeah, guess so, since it contains models stolen from another game. dont think the doomsday admins would be to happy with that, they removed the link too from the thread on the link psychikon gave cuz of that reason. still thanx anyway for the pac…
  • awesome psychikon, cant wait to see the new player model with different weapons from you! all your other models look amazing, so im sure the new corvus will be great! looking forward to seeing it
  • ah. didnt know that, never played half-life 1, only 2. the weapon-pack still kicks ass, even though some weapons are copied from another game
  • ah great, thanx loads. thats the pack i was looking for! maybe an idea for doomsday admins to put this model-pack up at the add-ons page of doomsday
  • erm... yeah, i think thats the one i meant. is that the one made to be used with doomsday? if so, could you please upload it to megaupload or such and give the link? id love to have those alternate weapons again, they are awesome
  • sure, it can be found on the downloads-page from risen3d: http://risen3d.drdteam.org/downloads.htm the one i meant is the 'Risen3D models pack 2' in the list, the revised models by sitters and abbs althought that pack is put in a self-extract…
  • ah shame.... id try it myself if i could, but i have no clue how to re-pack it, i have seen that you need to put the right folder tree in the pk3 for everything, but you have to change anything to any files? like changing values or whatever? or …
  • ok thanx. yeah i already expected that it was a problem with the current release cuz it worked fine in previous versions
  • yeah i know. risen3d is based on old doomsday code, so they should indeed be compatible with doomsday as well. the only thing would be that they would have to be re-packed for doomsday, i dont wanna have to copy the folders straight into doomsday…
  • ah yes, thanx a lot daniJ. yeah i know about that the fov was rather low for my aspect ratio but i didnt set it higher cuz how higher i set it how lower the hud weapons showed, so if i would set the fov higher before the hud weapons wouldnt be vi…