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txcrix

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txcrix
Joined
2014 Mar 9
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52
Last Active
Apr 21, 07:05
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  • skyjake wrote: » Doomsday does offer an option to retain the original aspect ratio (by default), or to stretch the content to fit the full screen size. Y'know, I actually knew about that and now I remember I decided I liked the 1:1 size for…
  • I remember playing this on the heavy crt's back then. Been awhile since I played with this and I was thinking the updated title screen and map screen had been drawn to be full screen too. Sorry about that. No big deal if it can't be fixed, I stil…
  • I created a new profile for Doom with no packages selected and started it up. The title screen and map screen are still small - not widescreen. The red flash when I take damage is working correctly now, it's full screen. The green flash for the B…
  • Here's the log. Yes it still happens with rend-halo = 0 I tried turning off a couple of mod files too. BFG shot, dent-dhtp-20150723 and the GUI Pack just in case but that didn't change anything either.
  • While its on my mind I didnt think to mention that the red flash when I take damage and the title screen are the same. Once I'm home I'll post that log file. I do have a lot of mod/ hr pack files that I activate in the deng front-end menu.
  • Just out of curiosity then, is the processing for dynamic lights primarily done by the video card or the cpu?
  • Tried it out 21 lights (lowest option on the slider bar) and lowered all the other Point lighting options. Changed the blending mode options too. I guess my system just doesn't like the extra lights. There's a separate list of options labeled Beh…
  • Thought I'd bump this. It's been awhile since I've played this and the fps problem I'm having is from Dynamic Lighting. That may have been my problem the entire time... Does anyone else get a drop in fps when Dynamic Lighting is turned on? It ru…
  • Agreed! I love a lot of the textures/graphics that are in that unreleased 1.1 version I got ahold of and hope to be able to use them soon. *thumbs up*
  • Damn, I've loaded up doom and doom2 several times with different active mods since removing the barrel and flaming torch paks. There may or may not be much in there related to those fps issues but you can certainly take a look: *edit* I have to u…
  • Ah ok, an unstable *unofficial* release, makes sense. I don't remember where or when I got that rar file pfffft. I just go through these "phases" of needing to blaze through my old games for shits n giggles. Never get tired of em. I see the doom…
  • I separated the different addons that were in the single rar file and tried 'em out. It's definitely the jdrp1.1.zip that gives me trouble. This one contains some (or all?) of your work Danij. Saw your sig on the firesticks pk3 while I was looki…
  • that's how it appears on the addons tab in Snowberry. The zip contains 5 zip files and a rar file. I've played with doomsday periodically since it's early versions, I think this is an early addon pack that I renamed doomsdayfiles so I'd recognize …
  • On a side note AMD's latest drivers are installed. I've been dying to rollback though because another old favorite of mine Jedi Knight and the MotS addon aren't compatible with it. That's got me (and a good number of other JK nerds) royally pissed…
  • Nope, no torrents, steam, zilch! I loaded up Doom2 to do some more tinkering around and refresh my memory on some stuff. That Renderer options part is pretty complex. I've tried mixing up settings different ways to try to find a good balance whil…
  • Oh I'm sorry, it's DEngine 1.13 (doomsday_1.13.2)