Speeding up

edited 2016 Jun 12 in Developers
<div id="bridgedd"> <div class="excerpt-title">This is a blog excerpt.  <a href="http://dengine.net/blog/2016/06/speeding-up/&quot; target="_blank">Read Full Article</a> </div> <br /> <p>Last week I got back to working on Doomsday after taking an extended break (that featured large quantities of <a href="https://en.wikipedia.org/wiki/Uncharted">Uncharted</a>). I took significant steps forward in supporting the Snowberry resource pack formats, made further UI improvements, and applied various performance optimizations.</p>
<p>The changes described below are available in today's <a href="http://files.dengine.net/builds/build1983">build 1983</a>. </div>

Comments

  • So you have been addicted to Uncharted too :) But you have a will to stop. For me after finishing Uncharted 4 I've found myself playing The Last of Us Remastered :|
  • veirdo wrote:
    So you have been addicted to Uncharted too :) But you have a will to stop. For me after finishing Uncharted 4 I've found myself playing The Last of Us Remastered :|

    lol, that was about game:) Previously I thought it was some kind of idioms
  • veirdo wrote:
    So you have been addicted to Uncharted too :) But you have a will to stop. For me after finishing Uncharted 4 I've found myself playing The Last of Us Remastered :|
    I'm saving Last of Us for the next break. :)
  • skyjake wrote:
    I'm saving Last of Us for the next break. :)
    I'm envy you to play The Last of Us for the first time ;)
    That was my second (now successful) attempt to finish it, as the first one failed in a high difficulty level about two years ago.
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