Did I just read that correctly? Possibility of full UDMF capability in a future 2.x relase? ... ... O_O
YESSS! Oh please, ohpleaseohpleaseohpleeeeaaassss! No rush or anything, end of the week would be fine.
But I can wait up to 5 or 6 years if I have too.
I do most of my mapping with UDMF in all games (DOOM/Heretic/Hexen), because it's fast, easy, and has a million and one ways to skin a mancubus. (yeah, it limits me to GZDoom, but still...) Being able to see 'live' dynamic lighting in-editor with GZDoombuilder is a god-send! With the added ability to easily create (and see) slopes as well, it makes mapping quite enjoyable and rewarding. If/when DE2 can utilize UDMF it sure will be sweet to see a decent approximation of a DE level while working on it in GZDB.
Paul L. Ming