HUD weapons models do not work

edited 2016 Aug 24 in Technical Support
Doomsday 2.0 build 2047. WAD: Doom shareware loaded with 1 package jdrp-hud-shotgun.1.01.pk3 . Game starts correctly, I can play it normally until I change the weapon to shotgun. Then the video does not refresh anymore I just see one image (the last screen before the weapon changed without weapon visible). I can still "play" the game (I can hear that). The other hud-weapons do not work as well. All the other models from jdrp1.01 work just fine.

Comments

  • BTW My GPU supports only OpenGL 2.1.Is it possible that thee HUD weapons do not work because of that?
  • Yeah, this sounds like a problem with your OpenGL drivers. Doomsday also says it is not fully supported:
    [GLFramebuffer] Renderer features unavailable: sky mask, lensflare depth
    Your best option is to try an older release of Doomsday, such as 1.10.4, that is more compatible with older OpenGL versions.
  • Will it be possible to fix that in 1.15 (and/or in 2.0) branch? or it is way too much work?
    What is the difference in visual effects between 1.10.4 and 2.0 builds? Does 2.0 looks much better that 1.10.4?
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