EDIT: Find the packages below with their respective licenses
Links were fixed as of September 8th, 2010
I'm about to release a PK3 of the Elvenwand, associated ammos, and all their effects and particles. Say goodbye to sprites! I may have to tweak some things for the reason that I think my IWAD is messed up, 'cause I don't notice any particles for the wand, yet there are the state and thing definitions in the jHeretic.pk3, and there are also the sprites in the IWAD! I looked for videos online and there was the same deal, so I'm guessing they were redundant or something... Maybe the wand was originally intended to shoot like Daedolon's from Hexen, but they thought it easier to make it like a pistol?
1 - wand puff, wand flash, and charged wand shot trails
2 - charged wand shot trails, particles, and hit effects
3 - wand puff, and geode and crystal w/ sparkles
I made the geode to not be a flat, square box that rotates and the crystal not to be an 8-sided die that rotates on purpose. If anyone has a problem with those, I'm not going to change them, sorry. This is just to stop all the comments ahead of time. The geode is animated (like the original) with a rising light in three textures, with a fourth as the default. This way, it's not constantly flickering and looking weird. Extra states were added for this purpose: to lengthen the span of time and allow for a proper rest between shimmers.