Changing Secret Level Number

edited 2012 Sep 8 in General
Is there any way to change which map a secret level Exits to in doomsday? I know that with Zdoom, there is a "secretnext" command in mapinfo that allows you to specify. So in Ultimate Doom for example, you can have a map info that looks like this:
map E1M9 "Military Base"
levelnum 9
titlepatch WILV08
next E1M4
secretnext E1M6
sky1 SKY1 0
cluster 1
par 165
music D_E1M9

This would make it so that E1M9 takes you to E1m6 instead of the default E1m3. Does Doomsday have such a feature?

Comments

  • Doomsday defines level progression via XG, a system that allows you to place your own line types and sector types on a map.

    However, XG is currently largely infunctional following the rewrite; like demo recording Deng team decided not to maintain it during the rewrite with the intention of restoring it after.

    The Wiki page that introduces XG:
    http://www.dengine.net/dew/index.php?title=XG
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